Skip to content

Life Jacket Clothing

Anartz edited this page May 28, 2026 · 2 revisions

Life Jacket Clothing

This prefab spawns a simple life jacket without a skeleton or bone-based physics. It functions similarly to the ear protection item from the HSERoom and can be equipped directly by the player.

Behaviour

The life jacket uses the same script as the ear protection system. When the object's collider comes into contact with the player, the vest disappears and is registered as equipped by the player. The prefab contains a single box collider and one rigidbody, allowing it to be grabbed and moved around. Unlike the physics-based version, this prefab does not include dynamic bone or cloth-like physics behaviour.

Object

The live jacket was used from (https://sketchfab.com/3d-models/life-vest-life-jacket-low-poly-f1e8b0bb85dd4abe866e2c8de7a91e95), being tweaked in Blender to make it look more to the ones from Norway.

Life Jackets Clothes

Blue Sector Wiki

Components

Accessibility

Reception Scene

The reception scene is the first scene the player will find themselves in after the application has started. It serves as a central hub between the different work place scenarios.

Fish Laboratory

The fish laboratory is a subsystem of blue-sector, which runs a simulation of tasks related to analysing the health of the salmon population in a fish farm.

Components

Fish Factory

The fish factory is a subsystem of blue-sector, which runs a simulation of several tasks at a farmed Atlantic salmon processing facility.

Components

Other

Fish Feeding

Fish feeding is a subsystem of blue-sector, which runs a simulation of feeding salmon in a fish farming facility.

NPC AI

This section is related to the improvements to the NPC AI functionality and the connecting system that it now works with.

Clone this wiki locally