LauncherGo 2.7.1
中文
LauncherGo 2.7.1
新增
- 地图管理支持图层默认/禁用/强制显示、图标缩放、地点额度和每日传送次数。
- 新增图片管理;上传支持可配置类型与大小、原分辨率展示及动图,并移除隐私元数据。
- 新增战争迷雾总开关、管理员豁免与探索共享;通过玩家地图唯一 ID 添加盟友,查看头像、名称并解除共享。
修复
- 修复管理员隐藏区域透明预览;迷雾下区域标记的填充、文字与原始边框仅显示已探索部分。
- 阻止普通玩家传送至隐藏或未探索区域;载具携带乘客按驾驶员的探索记录判断。
优化
- 隐藏区域按 1 方块像素编辑,支持叠加、擦除、撤销/恢复及继续编辑;拖动时预览矩形,松开后合并为单一区域和标签。
- 网页新增探索精确同步原生地图实际生成成功的区块,探索增加自动刷新,不打断编辑或传送确认。
- 优化顶部工具栏、多语言设置、地图样式文字、框选工具栏与移动端布局,地图背景改为动态星空。
注意事项
- 主程序 2.7.1;ServerMap 0.3.4 → 0.3.5;其他内嵌模组版本不变。
- 客户端和服务端均需更新 ServerMap 并重启,地图网页需加载新版资源。保留现有存档、标记、探索记录与缓存;不会导入客户端历史地图缓存或重算旧探索范围。
English
LauncherGo 2.7.1
Added
- Map management now supports default, disabled and forced layers, icon scaling, place-marker quotas and daily teleport limits.
- Added image management. Uploads support configurable formats and size limits, full-resolution display and animation, with privacy metadata removed.
- Added a fog-of-war switch, administrator bypass and exploration sharing. Add allies by their unique player map ID, view their avatars and names, or remove shared access.
Fixed
- Restored transparent hidden-region previews for administrators. Area fills, labels and original borders now show only their explored portions when fog applies.
- Prevented ordinary players from teleporting into hidden or unexplored terrain. Mounted parties use the driver's exploration records.
Improved
- Hidden regions now support one-block pixel selection, painting, erasing, undo/redo and shape editing. Drags preview a rectangle before merging into one region with one label on release.
- New web-map exploration now matches chunks successfully generated by the native game map. Exploration updates refresh automatically without interrupting editing or teleport confirmations.
- Refined the top toolbar, language settings, map-style labels, selection toolbar and mobile layout; replaced the map background with animated stars.
Notes
- Launcher 2.7.1; ServerMap 0.3.4 → 0.3.5. Other embedded mod versions are unchanged.
- Update ServerMap on both clients and the server, restart them, and load the updated map web files. Existing worlds, markers, exploration records and caches are preserved; historical client map caches are not imported, and previous exploration coverage is not recalculated.
Full Changelog: v2.7.1-pre.4...v2.7.1