Releases: vscn-studio/LauncherGo
Releases · vscn-studio/LauncherGo
Release list
LauncherGo 2.7.4-pre.3 (Preview)
LauncherGo 2.7.4-pre.3
中文
LauncherGo 2.7.4-pre.3
SimpleVoiceChat 网页麦克风
- 新增按档案保存的独立语音网页,可通过 LauncherGo 启停并访问本机网页端口;网页服务不会随游戏服务器启停。
- 对接 SimpleVoiceChat 网页麦克风,支持一次性 Token 首次配对、浏览器设备凭证复用、重新获取凭证以及连接/后端状态显示。
- SimpleVoiceChat 网页麦克风默认关闭;使用前需在服务端
SimpleVoiceChat.Server.json将EnableWebMicrophone设置为true,模组接入端口默认监听本机15082。 - 支持按键说话、发送范围与频道控制、网页录音测试、输入阈值、噪声门、48 kHz 单声道 PCM 音频和麦克风音量 HUD。
- 支持 HTTP 本机访问和 HTTPS 证书配置;远程浏览器使用麦克风时需要 HTTPS,认证与音频路由由 SimpleVoiceChat 完成。
模组清单兼容性
modinfo.json解析允许尾逗号和 JSON 注释,并兼容数字、布尔值等非字符串元数据,格式不规范的模组仍可在模组页显示。
ServerMap 0.4.4:积雪楼梯显示修复
- 修复积雪瓦片楼梯、台阶等被当作独立雪层跳过,地图显示下方方块的问题。积雪变体使用对应无雪变体取色,保留原高度、材质与朝向。
- 独立雪层继续取下方方块;无对应无雪变体时保留原方块。补充 35 种积雪变体、实际区块取样、瓦片颜色及缓存迁移回归验证。
升级提示
- 主程序 2.7.4-pre.3;ServerMap 0.4.4。模组清单、程序集及地图 API 版本同步更新,其他内嵌模组版本不变。
- 手动部署新版服务端 ServerMap 模组并重启游戏服务器后生效;本修复无需更新网页或客户端色表。
- 旧地表缓存自动在后台重新提取,重绘底图与各级瓦片,期间保留已有图片。首次升级会增加读盘开销,无需手动删除缓存或存档。
English
LauncherGo 2.7.4-pre.3
SimpleVoiceChat web microphone
- Added an independent per-profile voice web host that LauncherGo can start and stop on its own web port without coupling its lifetime to the game server.
- Added SimpleVoiceChat web microphone integration with one-time Token pairing, browser device credential reuse, credential renewal, and connection/backend status reporting.
- SimpleVoiceChat web microphone access is disabled by default. Set
EnableWebMicrophonetotruein the server'sSimpleVoiceChat.Server.jsonbefore use; the mod backend listens on loopback port15082by default. - Added push-to-talk, sending range and channel controls, browser recording tests, input threshold and noise gate settings, 48 kHz mono PCM audio, and a microphone volume HUD.
- The host supports local HTTP access and configurable HTTPS certificates. Remote browser microphone access requires HTTPS; SimpleVoiceChat performs authentication and voice routing.
Mod manifest compatibility
modinfo.jsonparsing now accepts trailing commas and JSON comments and tolerates numeric or boolean metadata values, so loosely formatted mods remain visible on the mod page.
ServerMap 0.4.4: snow-covered stair rendering fix
- Fixed snow-covered shingle stairs, slabs and similar blocks being skipped as standalone snow layers, causing the map to display the block underneath. They now use the matching uncovered variant's color while preserving height, material and orientation.
- Standalone snow layers still select the block below. Blocks without an uncovered counterpart retain their original identity. Added regression coverage for 35 snow variants, actual chunk sampling, tile colors and cache migration.
Upgrade notes
- Launcher 2.7.4-pre.3; ServerMap 0.4.4. Mod manifest, assembly and map API versions are synchronized. Other embedded mod versions are unchanged.
- Explicitly deploy the updated server-side ServerMap mod and restart the game server. This fix requires no web asset or client colormap update.
- Old surface caches are automatically extracted again in the background, rebuilding base tiles and zoom levels while retaining existing images. The first upgrade adds disk activity; do not delete saves or caches.
LauncherGo 2.7.4-pre.2 (Preview)
LauncherGo 2.7.4-pre.2
中文
LauncherGo 2.7.4-pre.2
ServerMap 0.4.3:独立维护与网页配置
- 模组清单、程序集及地图 API 版本统一为 0.4.3,主程序升级至 2.7.4-pre.2。
- 地图管理页顶部操作统一为“部署地图模组、启动/停止地图、重置网页、重建缓存、打开地图”;移除自定义 WebRoot 旁的“手动更新”,窄窗口下按钮自动换行。
- 启动地图不再自动安装或覆盖模组,首次缺少模组时仅提示。手动部署需确认目标和版本,替换前备份,并检查重复模组、内容是否一致及确认后的文件变化;不修改客户端或自动重启游戏服务器。
- “重置网页”仅使用当前软件内置网页,不联网下载,也不顺带保存未提交的配置。覆盖前备份同名文件,保留额外文件、公告、自定义 JS/CSS、浏览器设置、地图数据和瓦片缓存;失败提示备份位置,资源版本参数避免浏览器继续使用旧脚本。
- 语言图标右侧新增 Tabler 网页设置按钮,支持兼容瓦片合成、动态星空、后台暂停刷新、跟随自己、毛玻璃与阴影。配置在玩家浏览器本地保存;兼容瓦片合成默认开启,后台暂停仍保留权限与可见性刷新。
- 探矿 tooltip 顶部补充与地图一致的出生点相对 X/Z;加载、无矿、旧记录和失败重试状态也保留坐标,修正小屏幕图表高度预留。
- 补充独立维护、部署备份与冲突、在线网页重置及桌面/手机探矿坐标回归测试。
升级提示
- 主程序 2.7.4-pre.2;ServerMap 0.4.3;其他内嵌模组版本不变。
- 模组仅显式部署,需要加载新版模组时手动更新并重启客户端/服务端。从 0.4.2 使用本轮纯网页设置和坐标显示改进,不需要更新游戏模组;网页资源须单独更新。LauncherGo/Host 的维护逻辑需更新对应程序,Host 更新仅需重启网页服务。
- 兼容旧探矿记录,无需清空数据。旧记录缺少矿块坐标,需重新探矿才能生成精确逐层统计;显示的是最近采样观察,不是实时剩余矿量。
English
LauncherGo 2.7.4-pre.2
ServerMap 0.4.3: independent maintenance and web settings
- Unified mod manifest, assembly and map API versions at 0.4.3. The launcher is updated to 2.7.4-pre.2.
- Map actions are now Deploy map mod, Start/Stop map, Reset web files, Rebuild cache and Open map. Removed the duplicate custom WebRoot update button; actions wrap on narrow windows.
- Starting the map no longer installs or overwrites mods, even when the mod is missing. Explicit deployment confirms the target and versions, backs up replacements, detects duplicate mods and checks for content changes after confirmation. It never changes clients or restarts the game server automatically.
- Reset web files uses the current installation's bundled pages, without downloading or implicitly saving pending settings. Matching files are backed up; extra files, announcements, custom JS/CSS settings, browser preferences, map data and tile caches are preserved. Failures identify the backup; asset version parameters prevent stale scripts.
- Added a Tabler settings button beside the language control for compatible tile compositing, animated stars, pausing background refresh, following yourself, and blur/shadows. Preferences are browser-local. Compatible compositing is on by default; background pausing preserves permission and visibility updates.
- Probe tooltips now show spawn-relative X/Z consistently with the map, including loading, empty, legacy and retry states. Adjusted chart height reservations for small screens.
- Added regression coverage for independent maintenance, deployment backups/conflicts, live web resets, and desktop/mobile probe coordinates.
Upgrade notes
- Launcher 2.7.4-pre.2; ServerMap 0.4.3. Other embedded mod versions are unchanged.
- Mods are deployed explicitly; manually update and restart the relevant clients/server to load a newer mod. The new browser settings and coordinate display work with 0.4.2 and only require web asset updates. LauncherGo/Host maintenance changes require their respective program updates; updating Host requires only a web-service restart.
- Existing records remain compatible and do not need to be cleared. Legacy records lack block coordinates; prospect again to obtain accurate per-level counts. Counts reflect the latest sampled observations, not live remaining ore.
LauncherGo 2.7.4-pre.1 (Preview)
LauncherGo 2.7.4-pre.1
中文
LauncherGo 2.7.4-pre.1
ServerMap 探矿点与逐层矿量
- ServerMap 升级至 0.4.2,矿脉柱体改为真实 X/Z 探矿点,同位置不同高度的记录合并展示。
- 服务端记录实际检出的矿块坐标,按最新搜索体积覆盖旧观察并去重,避免连续竖向探矿重复累计矿量;新的空结果也会更新重叠范围。
- 点击探矿点显示简洁色条 tooltip,每种矿物独立显示名称、去重总量和真实 Y 层,矿量最多的层最红;移除剖面、地形快照和采样详情窗口。
- 有矿色段加厚,省略未检出矿物的高度并标记断轴;有矿层过多时通过“较高层/较低层”切换,避免纵向滚动,切换不改变总量和颜色基准。
- 玩家可右键删除本人在该 X/Z 的记录,管理员可删除任意探矿点的全部记录,包括旧记录。
- 统一 tooltip 和按钮样式,修复删除菜单被地图控件遮挡、右键后左键重复打开菜单的问题;菜单支持点击空白处或按 Esc 关闭。
升级提示
- 主程序 2.7.4-pre.1;ServerMap 0.4.2;其他内嵌模组版本不变。
- 客户端和服务端均需更新 ServerMap 并重启,同时更新地图网页资源。
- 兼容旧探矿记录,无需清空数据。旧记录缺少矿块坐标,需重新探矿才能生成精确逐层统计;显示的是最近采样观察,不是实时剩余矿量。
English
LauncherGo 2.7.4-pre.1
ServerMap probe points and ore counts by depth
- Upgraded ServerMap to 0.4.2. Actual X/Z probe points replace ore-vein columns, grouping observations at different heights at the same location.
- The server records detected ore block coordinates. Newer search volumes replace older observations, including empty results, and overlapping blocks are deduplicated to avoid inflated totals from repeated vertical prospecting.
- Clicking a point opens a compact tooltip with one vertical bar per ore, its name, deduplicated total and actual Y levels. The richest level is the reddest. Removed cross-sections, terrain snapshots and sample detail windows.
- Thickened ore layers and omitted heights without detected ore, with explicit axis breaks. Higher/Lower buttons handle longer lists without vertical scrolling; totals and color scales remain consistent across pages.
- Players can right-click to delete their own records at an X/Z location. Administrators can delete all records at any probe point, including legacy records.
- Aligned tooltip and button styling with the map. Fixed controls covering the deletion menu and left clicks reopening it after a right click. Click empty map space or press Esc to dismiss the menu.
Upgrade notes
- Launcher 2.7.4-pre.1; ServerMap 0.4.2. Other embedded mod versions are unchanged.
- Update ServerMap on both clients and server, restart them, and update the map web assets.
- Existing records remain compatible and do not need to be cleared. Legacy records lack block coordinates; prospect again to obtain accurate per-level counts. Counts reflect the latest sampled observations, not live remaining ore.
LauncherGo 2.7.3
LauncherGo 2.7.3
中文
LauncherGo 2.7.3
ServerMap 矿脉热力图
- ServerMap 升级至 0.4.1。
- 修复部分重叠的矿脉搜索区间互相覆盖的问题,按实际 Y 区间拆分,并由最新记录覆盖重叠部分。
- 未筛选矿物时最多显示矿块数量最高的 6 根柱体,选择具体矿物时显示对应柱体。
- 修复柱体锚点与内部 DOM 尺寸不一致造成的中心偏移和缩放偏移。
升级提示
- 主程序 2.7.3;ServerMap 0.4.1;其他内嵌模组版本不变。
- 客户端和服务端均需更新 ServerMap 并重启,同时更新地图网页资源。
English
LauncherGo 2.7.3
ServerMap ore-vein heatmap
- Upgraded ServerMap to 0.4.1.
- Fixed partially overlapping ore-search intervals overwriting each other. Intervals are split at their actual Y boundaries and newer observations cover only the overlapping portions.
- When no ore filter is selected, the map shows at most the six ores with the highest observed block counts. Selecting an ore shows its column.
- Fixed centre and zoom drift caused by a mismatch between the column anchor and its internal DOM dimensions.
Upgrade notes
- Launcher 2.7.3; ServerMap 0.4.1. Other embedded mod versions are unchanged.
- Update ServerMap on both clients and server, restart them, and update the map web assets.
LauncherGo 2.7.3-pre.1 (Preview)
LauncherGo 2.7.3-pre.1
中文
LauncherGo 2.7.3-pre.1
ServerMap 矿脉热力图
- ServerMap 升级至 0.4.0。
- 矿脉柱体固定在搜索中心,地图缩放时保持位置稳定,并按实际 Y 区间从高到低排列。
- 每种矿物独立显示;新的有矿结果更新对应区间,后续确认无矿的区间变为空白,不影响其他深度或矿物。
- 详情弹窗只显示实际检出的矿物和区间,移除“未检出所选矿物”提示。
升级提示
- 主程序 2.7.3-pre.1;ServerMap 0.4.0;其他内嵌模组版本不变。
- 客户端和服务端均需更新 ServerMap 并重启,同时更新地图网页资源。
English
LauncherGo 2.7.3-pre.1
ServerMap ore-vein heatmap
- Upgraded ServerMap to 0.4.0.
- Ore-vein columns are anchored to the search center, remain stable while zooming, and are ordered from high to low by their actual Y intervals.
- Each ore is displayed independently. New positive results update their interval; a later confirmed empty interval becomes blank without affecting other depths or ores.
- Detail popups show only detected ores and intervals; removed the “selected ore not detected” message.
Upgrade notes
- Launcher 2.7.3-pre.1; ServerMap 0.4.0. Other embedded mod versions are unchanged.
- Update ServerMap on both clients and server, restart them, and update the map web assets.
LauncherGo 2.7.2
LauncherGo 2.7.2
中文
LauncherGo 2.7.2
ServerMap 矿物热力图
- 新增“矿物热力图”图层,记录密度勘探和矿脉搜索结果。
- 同一区块、同一深度带仅保留最近一次搜索记录,避免旧结果覆盖新结果。
- 密度勘探显示区块颜色;矿脉搜索支持 Y 范围和矿物筛选,并按矿物数量等级显示搜索柱体。
- 矿脉柱体表示搜索范围内的观测结果,不代表精确地下矿脉坐标;详情显示游戏内相对坐标、Y 范围、半径、数量和采样时间。
- 密度勘探不再显示柱体,仅保留密度颜色区域和详情弹窗。
地图界面
- 优化矿物筛选、探矿模式、深度输入和图例的布局间距。
- 移除矿物控件中冗余的说明文字。
- 矿物数据继续遵循战争迷雾和玩家探索权限,不会显示未授权区域。
升级提示
- 主程序 2.7.2;ServerMap 0.3.9;其他内嵌模组版本不变。
- 客户端和服务端均需更新 ServerMap 并重启,同时更新地图网页资源。
- 无需删除存档、地图瓦片或 ServerMap 数据目录。
English
LauncherGo 2.7.2
ServerMap ore heatmap
- Added the Ore Heatmap layer for density prospecting and ore-vein search observations.
- Retains only the newest observation for each chunk and depth band, preventing stale readings from replacing newer results.
- Density prospecting is shown as colored chunk areas. Node searches support Y-range and ore filters and display per-ore result columns by amount level.
- Node columns represent observations within a search volume, not exact underground vein coordinates. Details include game-relative coordinates, Y range, radius, amount, and sample time.
- Removed columns from density prospecting; density keeps its colored area and detail popup.
Map interface
- Tightened the spacing of the ore filter, prospecting mode, depth inputs, and legend controls.
- Removed redundant explanatory text from the ore controls.
- Ore data continues to follow fog-of-war and player exploration permissions and does not expose unauthorized regions.
Upgrade notes
- Launcher 2.7.2; ServerMap 0.3.9. Other embedded mod versions are unchanged.
- Update ServerMap on both clients and server, restart them, and update the map web assets.
- Save files, map tiles, and the ServerMap data directory do not need to be deleted.
LauncherGo 2.7.2-pre.2 (Preview)
LauncherGo 2.7.2-pre.2
中文
LauncherGo 2.7.2-pre.2
修复与改进
- 修复开启战争迷雾时缩小地图、拖拽的卡顿:移除随视野展开区块并创建透明矩形的重复计算,继续由服务端遮蔽未探索地形。
- 网站配置新增自定义 CSS 和 JS 输入框,保存后注入地图网页,支持管理员完善页面样式与交互。
ServerMap 玩家头像
- 玩家头像改为参考原版模型的斜上方三分之四视角,保留头部、颈部、躯干和双臂,腿部、手持物锚点及下半身服装不会进入头像。
- 增加固定的解剖裁切线:裁切线不受服装或手臂长度影响,并与 256×256 PNG 底边齐平,避免头像底部不全、不齐或被意外缩放。
- 头像传输格式升级为 v2,并刷新缓存命名空间,使旧的头部头像不会与新的躯干头像混用。
升级提示
- 主程序 2.7.2-pre.2;ServerMap 0.3.7 → 0.3.8;其他内嵌模组版本不变。
- 客户端和服务端均需更新 ServerMap 并重启;网页资源也应同步更新。无需删除存档、地图瓦片或 ServerMap 数据目录。
- 已缓存头像会按新的外观命名空间逐步重新采集。
English
LauncherGo 2.7.2-pre.2
Fixed and improved
- Fixed zoomed-out panning stalls with fog of war by removing redundant cell expansion and invisible map rectangles. The server continues to mask unexplored terrain.
- Added custom CSS and JavaScript inputs to website settings. Saved code is injected into the map page so administrators can extend its styling and interactions.
ServerMap player avatars
- Player avatars now use the reference renderer's elevated three-quarter view, retaining the head, neck, torso, and both arms while excluding legs, held-item anchors, and lower-body clothing.
- Added a fixed anatomical crop line independent of clothing and arm length. It is flush with the bottom edge of the 256×256 PNG, preventing incomplete, uneven, or unintentionally rescaled portraits.
- Upgraded the avatar transfer format to v2 and rotated the cache namespace so older head-only images cannot be reused for the new torso portraits.
Upgrade notes
- Launcher 2.7.2-pre.2; ServerMap 0.3.7 → 0.3.8. Other embedded mod versions are unchanged.
- Update ServerMap on both clients and server, restart them, and refresh the map web assets. Save files, map tiles, and the ServerMap data directory do not need to be deleted.
- Cached avatars are gradually recaptured under the new appearance namespace.
LauncherGo 2.7.2-pre.1 (Preview)
LauncherGo 2.7.2-pre.1
中文
LauncherGo 2.7.2-pre.1
改进
- 地图顶部新增 Spotlight(中文显示“聚焦”)朋友圈式窗口,按单列卡片展示玩家头像、名称、时间、标题、描述和地点标记,支持滚动、搜索及最新/点赞排序。
- 地点图片查看改为透明无背景展示层,仅保留图片和右上角关闭图标;聚焦内容支持登录后点赞及取消点赞。
- 地图 ID 结盟改为申请制:申请方显示“等待”,接收方可在列表点击“允许”,确认后双方才建立共享;未处理申请 10 分钟后自动清理。
- 登录游戏后自动同步当前世界的全部有效原生地图历史缓存,使网页迷雾与个人游戏地图的探索范围对齐。
- 完整同步并保存成功后替换个人探索,校正旧算法多解锁的区块;失败或中断保留旧范围。
- 后续原生地图新生成区块持续增量同步;盟友共享、管理员豁免和隐藏区域规则不变。
升级提示
- 主程序 2.7.2-pre.1;ServerMap 0.3.6 → 0.3.7;其他内嵌模组版本不变。
- 客户端和服务端均需更新 ServerMap 并重启;网页热重载不能代替模组重载,无需删除存档或地图缓存。
- 原生地图缓存只读,只上传区块坐标;历史探索按客户端缓存信任。
English
LauncherGo 2.7.2-pre.1
Improved
- Added a Spotlight window with a WeChat Moments-style single-column feed. Cards show the player avatar, name, time, title, description and place marker, with scrolling, search, and latest/likes sorting.
- Place image previews now use a transparent layer with only the image and a close icon. Spotlight posts support signed-in likes and unlikes.
- Map-ID alliances now use requests: the requester sees “Waiting,” the recipient can click “Allow,” and the relation is created only after approval. Pending requests expire after 10 minutes.
- Automatically syncs all valid native map history for the current world on joining the game, aligning personal web fog-of-war coverage with the in-game map.
- Replaces personal exploration only after a complete, successfully saved sync, correcting excess coverage from the previous algorithm. Failed or interrupted syncs preserve the existing coverage.
- Newly generated native map chunks continue syncing incrementally. Ally sharing, administrator bypass and hidden-region rules remain unchanged.
Upgrade notes
- Launcher 2.7.2-pre.1; ServerMap 0.3.6 → 0.3.7. Other embedded mod versions are unchanged.
- Update ServerMap on both clients and the server, then restart them. Reloading the web page cannot reload game mods; no world or map cache deletion is needed.
- Native map caches are read-only; only chunk coordinates are uploaded. Historical exploration is trusted client-cache data.
LauncherGo 2.7.1
LauncherGo 2.7.1
中文
LauncherGo 2.7.1
新增
- 地图管理支持图层默认/禁用/强制显示、图标缩放、地点额度和每日传送次数。
- 新增图片管理;上传支持可配置类型与大小、原分辨率展示及动图,并移除隐私元数据。
- 新增战争迷雾总开关、管理员豁免与探索共享;通过玩家地图唯一 ID 添加盟友,查看头像、名称并解除共享。
修复
- 修复管理员隐藏区域透明预览;迷雾下区域标记的填充、文字与原始边框仅显示已探索部分。
- 阻止普通玩家传送至隐藏或未探索区域;载具携带乘客按驾驶员的探索记录判断。
优化
- 隐藏区域按 1 方块像素编辑,支持叠加、擦除、撤销/恢复及继续编辑;拖动时预览矩形,松开后合并为单一区域和标签。
- 网页新增探索精确同步原生地图实际生成成功的区块,探索增加自动刷新,不打断编辑或传送确认。
- 优化顶部工具栏、多语言设置、地图样式文字、框选工具栏与移动端布局,地图背景改为动态星空。
注意事项
- 主程序 2.7.1;ServerMap 0.3.4 → 0.3.5;其他内嵌模组版本不变。
- 客户端和服务端均需更新 ServerMap 并重启,地图网页需加载新版资源。保留现有存档、标记、探索记录与缓存;不会导入客户端历史地图缓存或重算旧探索范围。
English
LauncherGo 2.7.1
Added
- Map management now supports default, disabled and forced layers, icon scaling, place-marker quotas and daily teleport limits.
- Added image management. Uploads support configurable formats and size limits, full-resolution display and animation, with privacy metadata removed.
- Added a fog-of-war switch, administrator bypass and exploration sharing. Add allies by their unique player map ID, view their avatars and names, or remove shared access.
Fixed
- Restored transparent hidden-region previews for administrators. Area fills, labels and original borders now show only their explored portions when fog applies.
- Prevented ordinary players from teleporting into hidden or unexplored terrain. Mounted parties use the driver's exploration records.
Improved
- Hidden regions now support one-block pixel selection, painting, erasing, undo/redo and shape editing. Drags preview a rectangle before merging into one region with one label on release.
- New web-map exploration now matches chunks successfully generated by the native game map. Exploration updates refresh automatically without interrupting editing or teleport confirmations.
- Refined the top toolbar, language settings, map-style labels, selection toolbar and mobile layout; replaced the map background with animated stars.
Notes
- Launcher 2.7.1; ServerMap 0.3.4 → 0.3.5. Other embedded mod versions are unchanged.
- Update ServerMap on both clients and the server, restart them, and load the updated map web files. Existing worlds, markers, exploration records and caches are preserved; historical client map caches are not imported, and previous exploration coverage is not recalculated.
LauncherGo 2.7.1-pre.4 (Preview)
LauncherGo 2.7.1-pre.4
中文
LauncherGo 2.7.1-pre.4
新增与优化
- 管理员新增或编辑地点标记时,可设置名称显示区间
x~y,范围为 4~15 的整数,允许单级显示,最高级别不得小于最低级别。 - 普通玩家无法修改地点显示区间;编辑名称、描述等内容时保留管理员设置。旧地点名称默认保持 13~15,领地及测距路线端点文字的原有规则不变。
- 区域标记由四种固定类别改为自定义显示区间,支持在框选工具栏和完成后的设置窗口输入;旧区域的 4~6、7~9、10~11、12~13 范围与形状保持不变。
- 区域避让改为按显示区间交集判断:只要存在共同显示级别,就扣除与已有区域重叠的部分。例如 7~10 与 10~13 需要避让,7~10 与 11~13 可以覆盖同一地理范围。网页框选与服务端保存采用一致规则,不修改已有区域。
- 保留 Ctrl+左键跨区间多选及更高层级合并;新区域的最高显示级别必须小于所有来源区域的最低显示级别,原区域保持不变。提供“应用区间”操作预览避让结果。
- 增加服务端区间与管理员权限校验、旧数据兼容和能力识别;连接旧版服务端时提示升级,避免界面提交了新设置却未生效。
内嵌模组与升级提示
- 主程序升级至 2.7.1-pre.4,ServerMap 从 0.3.3 升级至 0.3.4;其他内嵌模组版本保持不变。
- 本次仍沿用现有架构,不迁移数据或后台职责。显示区间的保存、权限校验和区域避让由服务端模组处理,必须同步更新服务端 ServerMap 与地图网页;只更新主程序或网页不足以启用新功能。
- 停止游戏服务器与地图服务后更新;自定义 WebRoot 也需同步。已有支持上一版功能的游戏客户端无需仅为本次显示区间功能更新模组,无需删除存档、地点数据或地图缓存。
English
LauncherGo 2.7.1-pre.4
New and improved
- Administrators can set a place name's display range when adding or editing a marker. Both endpoints must be integers from 4 to 15, with maximum at least minimum; single-level ranges are supported.
- Ordinary players cannot change display ranges. Editing a name, description or other content preserves administrator-defined levels. Legacy place names retain the 13–15 default; claim and measurement-endpoint label rules remain unchanged.
- Replaced the four fixed area categories with custom display ranges, editable in the drawing toolbar and the completion dialog. Existing 4–6, 7–9, 10–11 and 12–13 ranges and geometry are preserved.
- Area overlap protection now applies whenever display ranges share any level. For example, 7–10 and 10–13 must exclude overlapping geometry, while 7–10 and 11–13 may cover the same location. Browser drawing and server-side saves use the same rule without modifying existing areas.
- Retained Ctrl-click selection across ranges and merging into higher-level areas. The new maximum level must be below every source area's minimum, and originals are preserved. Apply Range previews the resulting overlap exclusion.
- Added server-side range validation, live administrator checks, legacy-data compatibility and capability detection. Older servers show an upgrade notice instead of silently ignoring new settings.
Embedded mods and upgrade notes
- Updated the launcher to 2.7.1-pre.4 and ServerMap from 0.3.3 to 0.3.4. Other embedded mod versions remain unchanged.
- This release retains the current architecture without migrating data or backend responsibilities. The server mod handles range persistence, permission checks and overlap exclusion; update both server-side ServerMap and the web files. Updating only the launcher or web files is insufficient.
- Stop the game server and map service before updating, and synchronize custom WebRoot files as well. Game clients already supporting the previous release's features do not need a mod update solely for display ranges. No world saves, place data or map caches need to be deleted.