v1.3.4
See releases v1.3.3
See releases v1.3.2
See releases v1.3.1
See releases v1.3.0
macro api for modifying actions points
game.system.api.rmuAddActionPoints(
'target', // 'target' or 'controlled'
'Leg Wound', // Description
-1, // AP - positive or negative
2, // rounds
{ delay: false } // true - effect starts next round, false - effect is immediate
);
