Skip to content

X360CE 4.24.60.0

Latest

Choose a tag to compare

@EJocys EJocys released this 02 Oct 19:23
· 2 commits to master since this release
ab77511

[4.24.60.0] - 2026-10-02

  • Fixed: Virtual controllers were not created after Windows ran 25 days.
  • Fixed: Centering spring Auto never finished after Windows ran 25 days (Issue #1639, emreyagdan64-prog).
  • Fixed: Inverted buttons were pressed while held instead of while released.
  • Fixed: Button 128 and POV 4 Left could not be mapped.
  • Fixed: A switch mapped to a button could flicker on and off.
  • Fixed: Importing or exporting games settings could show an error report.
  • Fixed: Scanning for games could close the program.
  • Fixed: Error reports from released versions were marked as test builds.
  • Fixed: The game settings panel could show an error report after it closed.
  • Fixed: Installing, repairing or removing the virtual driver failed when a file was in use.
  • Fixed: A controller that could not be opened could slow the program down.
  • Fixed: Buttons and force feedback could follow another game's settings (Issue #1639, emreyagdan64-prog).
  • Fixed: A virtual controller that stopped taking input was not put back.
  • Fixed: A virtual controller whose vibration the driver refused did not work.
  • Fixed: The guide button could be let go by another controller.
  • Fixed: The XInput view could show an error report.
  • Fixed: The controller picture could turn into a red cross.
  • Fixed: Putting controllers in order could hang when XInput stopped answering.
  • Fixed: A virtual controller the driver would not remove was not made again.
  • Fixed: Mapping a POV direction from the menu could map the whole POV.
  • Fixed: A mouse mapped to a stick started at one end, not the middle.
  • Fixed: A controller given vibration could keep vibrating after Repair or reorder.
  • Fixed: A controller that Windows put in the wrong place was made again every few seconds.
  • Fixed: Reordering stopped part way when a virtual controller left behind by another run was listed.
  • Fixed: Putting controllers in order left controllers in the wrong XInput places.
  • Fixed: A question with its own button wording, such as the settings folder one, showed Yes, No and Cancel.
  • Fixed: The Devices page listed a virtual controller left behind by another run twice, with no place.
  • Fixed: The Devices page left the place blank for a real controller whose place was not known.
  • Fixed: Remove Leftover Pads could miss a virtual controller left behind, or leave part of one.
  • Fixed: An unticked device was still read, held, hidden and sent force feedback.
  • Fixed: A rumble sent just before a controller was taken away could come back.
  • Fixed: A pad that refused a force feedback effect piled up old effects (Issue #1633, KhaledElSaiad).
  • Fixed: A device whose force feedback kept failing could slow the program down.
  • Fixed: The minimum instances box on the Internet page did not save its value.
  • Fixed: Putting controllers in order left an Xbox One controller dead until it was replugged.
  • Fixed: Putting controllers in order could leave a controller switched off, and a stored mark that hid it for good.
  • Fixed: A controller left switched off by an interrupted reorder was reported as switched back on.
  • Fixed: The General tab input list did not scroll to its last buttons.
  • Fixed: General tab mapping boxes cut off text such as POV 1 Down.
  • Changed: Installs and links the latest Visual C++ v14 Redistributable.
  • Changed: Installing Visual C++ from the Issues tab says what happened.
  • Changed: A controller tab whose place is taken says what is holding it.
  • Changed: The AI assistant can keep a device on several controller tabs.
  • Changed: The question about a device already on another controller asks Move or Copy, in bold.
  • Added: Issues tab reports a virtual driver that is installed but not working.
  • Added: A hint when a game may see the controller twice.
  • Added: Recording a switch onto a button says which position presses it.
  • Added: Invert in the mapping menu turns a button, axis or slider around.
  • Added: Help and a preset for flying with an RC transmitter.
  • Added: A device can drive up to four controllers at once (Issue #1265, cuteexe).
  • Added: A device on several tabs takes force feedback from one or more of them (Issue #1265, cuteexe).
  • Added: The Force Feedback page names the other controllers a device is on (Issue #1265, cuteexe).
  • Added: The Issues tab says when a controller this program switched off is still off.
  • Added: Help example for rounding the corners of a stick (Issue #1347, 2mg).