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Rev 4.4.6

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@xavier150 xavier150 released this 18 Jun 18:34

Unreal Engine Assets Exporter - Release Log

Release Logs: https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Release-Logs

Version 4.4.6

  • New: Support Unreal Engine 5.8.
  • New: New preset apply operator to apply a preset to selected objects.
  • Fixed: Import script fail in Unreal Engine 5.0 due to InterchangePipeline typing.
  • Fixed: Import script set but don't apply LOD Group to Static Meshes in older Unreal Engine version.
    (This is due to a bug on older version that is now fixed.)
  • Fixed: Alembic import produce script fail.
  • Fixed: When Blender enum value matches not enum in a property the export can produce script fail.
    (Enum will now return a default value instead)
  • Fixed: When the export fails because of the internal exporter, the addon will detect it and indicate it in the console.
  • Fixed: Modular Skeleton Export don't use the sub folder in the export path.