Rev 4.4.7
Unreal Engine Assets Exporter - Release Log
Release Logs: https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Release-Logs
Version 4.4.7
- New: Support Blender 5.2.
- New: "Export self only" option for object export type. (This allows to export only the object without its children.)
- Fixed: The export did not correctly rescale all objects when the hierarchy was non-linear.
(Re-parenting was not applied correctly after duplication, so rescaling was not applied to them.) - Fixed: Animation export produce script fail in older versions of Blender (4.3 and below).
(This was due to the use of a new API in Blender 4.4, which is not available in older versions. "bpy.types.ActionSlot") - Fixed: Asset cache don't setup the animation correctly after reinstalling the addon without restarting Blender.
(This was due to enum class comparison. Should use "Enum.value == Enum.value" instead of "Enum == Enum" to compare enum values.) - Fixed: Addon GitHub link is wrong.
- Fixed: Open latest release page button in addon preferences does not work.
(This was due to the use of deprecated function "os.system". Use "webbrowser.open" instead.) - Fixed: Export fail with modular skeletal mesh when a object is not in the scene.
(Not what will just send a warning in the console log.)