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Rev 4.4.7

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@xavier150 xavier150 released this 17 Jul 17:54

Unreal Engine Assets Exporter - Release Log

Release Logs: https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Release-Logs

Version 4.4.7

  • New: Support Blender 5.2.
  • New: "Export self only" option for object export type. (This allows to export only the object without its children.)
  • Fixed: The export did not correctly rescale all objects when the hierarchy was non-linear.
    (Re-parenting was not applied correctly after duplication, so rescaling was not applied to them.)
  • Fixed: Animation export produce script fail in older versions of Blender (4.3 and below).
    (This was due to the use of a new API in Blender 4.4, which is not available in older versions. "bpy.types.ActionSlot")
  • Fixed: Asset cache don't setup the animation correctly after reinstalling the addon without restarting Blender.
    (This was due to enum class comparison. Should use "Enum.value == Enum.value" instead of "Enum == Enum" to compare enum values.)
  • Fixed: Addon GitHub link is wrong.
  • Fixed: Open latest release page button in addon preferences does not work.
    (This was due to the use of deprecated function "os.system". Use "webbrowser.open" instead.)
  • Fixed: Export fail with modular skeletal mesh when a object is not in the scene.
    (Not what will just send a warning in the console log.)