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Rev 4.4.8

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@xavier150 xavier150 released this 22 Jul 08:53
· 18 commits to release since this release

Unreal Engine Assets Exporter - Release Log

Release Logs: https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Release-Logs

Version 4.4.8

  • New: Skeletal Mesh Socket clipboard is now ordered by socket name.
    Changed: Better UI for collision and socket in Tools panel.
  • Fixed: Socket UI uses the wrong value and produces script warning in the console.
    (Case issue: bfu_socket_custom_Name -> bfu_socket_custom_name)
  • Fixed: During export child objects may change their position.
    (reparenting of duplicated objects may change the object position because of inverse transform.)
  • Fixed: Static Mesh Socket transforms are wrong with gltf exports.
    (I added fix for FBX export transform but gltf export should not use that fix or it will produce wrong transform.)
  • Fixed: Skeletal Mesh Socket transform is wrong with fbx exports when unit scale is not 0.01.
    (The Copy Skeletal Mesh socket button doesn't apply spacing rescale)