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RoweMod 0.5.8 - Gravity fix

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@xrowex xrowex released this 24 Sep 22:42

Fixes Gravity incorrectly showing Load a park to edit when you are already skating in a park.

  • Removes the incorrect park-readiness check against Unreal's gravity cache flag.
  • Sets the world gravity override and cached value together so the engine does not overwrite your chosen gravity.
  • Restores the map's original gravity override on Reset and keeps jump prediction synchronized.
  • Shows a gravity-specific status if world gravity is unavailable instead of always asking you to load a park.

Existing users: launch Rollout to download the update, close Rollout and RoweMod Online so it installs, then reopen. Use F5 > Movement > Gravity.

New users: download RoweMod-0.5.8.zip, extract the whole ZIP and run install.cmd. UE4SS and the Skeleton body are included.

Validation: Lua regression checks cover the false cache flag, engine recalculation, reset, respawn, map travel, and menu error messages. The complete release's deferred installer and asset checks are also tested. Actual in-game gravity behavior still needs a gameplay retest.