Releases: xrowex/RoweMod
Release list
RoweMod 3.3.3 - Trick tools and recovery fixes
RoweMod 3.3.3
Cleaner trick tools, complete rider-and-bike animation packages, and recovery fixes for Replay, manual IK, sparks, grinds, and hosting.
What's new for players
- Cleaner Trick Mapping: the compact navigation, search, set groups, and trick rows now share one consistent layout.
- Complete trick previews: previews wait for the current trick to finish before repeating and restore the rider when stopped or closed.
- One-click custom animations: complete Studio packages apply coordinated rider and bike clips, timing, and mirrored-direction behavior to the selected trick.
- Reliable manual poses: custom foot and hip positions use the game's tracked manual state, so ordinary hop landings do not trigger them. Real and fakie manuals keep their pose through brief contact gaps.
- Replay recovery: normal Back remains unchanged. If Replay gets stuck, hold B or Escape for two seconds to request a safe exit through the game's own Replay systems.
- Peg sparks: native peg contact drives sliding sparks, optional entry bursts, metal impact audio, and recorded Replay samples.
- Faster Grind Poses: controls are grouped into Bike, Rider, Balance, and Transform sections, and preset discovery is cached.
- Host-session fix: starting a session no longer throws from the player-capacity nullable conversion.
Animation Studio
The repository now includes the paired rider-and-bike authoring workspace, package format, validation scripts, and creator documentation. Runtime packages isolate the selected trick's animation tracks so applying or resetting one package does not alter unrelated tricks.
Before updating
Close BMX Streets, back up your current DLL and settings, and replace Mods/rowemod.dll with the attached file. No configuration reset is required.
Testing status
The Release build, native hook registration audit, installed native-target audit, and 25 focused animation checks passed. The final in-game session exercised the changed trick preview, manual IK, grind, peg-spark, and Replay paths with all six native hook groups ready and no exceptions or errors in MelonLoader/Latest.log.
RoweMod 3.3.2 - Rider tools and safer controls
RoweMod 3.3.2
More rider customization, new replay lens details, and safer loading.
What's new for players
- Tweak control: reworked Disable Trick Tweaking for manual and automatic bike tweaks.
- Hang 5 controls: keep normal game behavior, disable nose-manual variants, or swap the bumper-selected sides.
- Custom manual poses: move and rotate each foot and the hips separately. The in-game handles are bigger, the controls are clearer, and adjustment ranges are wider.
- Custom rider animations: load animation clips from a Unity bundle and choose which trick phase they replace. You need to supply the custom clips separately.
- Physics update rate: optional 30-250 Hz control. The default remains whatever the game uses. Higher settings cost more CPU; they do not increase FPS.
- VX1000 replay look: adjustable film grain, lens dirt, and fine scratches.
- Menu and tuning cleanup: improved landing-assist controls, One Point Oh toggles, and grind-pose scrolling.
- Safer startup: replaced early startup patches and guarded against unsupported game builds, including the cause of the earlier tweak-related map-spawn failure.
- Rear pegs: removed RoweMod's custom-frame peg workaround because the placement issue is in the base game.
Where to find it
- Ride > Handling: Disable Trick Tweaking, Nose Manual Variants (Hang 5), and the physics update rate.
- Customize > Stance & Look: manual and nose-manual foot/hip pose controls.
- Trick animation editor: custom rider clips.
- Replay Camera Lab: VX1000 lens character controls.
Before updating
Close BMX Streets, back up your current DLL and settings, and replace Mods/rowemod.dll with the attached file. Restart the game. No config reset is required.
Testing status: the build and 73 automated logic checks passed, and native hook targets/signatures were audited. The newest nose-manual, pose-editor, and startup changes still need broader in-game testing. Please report issues with the latest MelonLoader log; this release is not a claim that every feature has been play-tested.