Codex Styler 0.2.0-beta.7 — macOS & Windows Beta
Pre-releaseCodex Styler 0.2.0-beta.7 — Creator Quality & Theme System
This release completes the Beta 7 creator-quality gate and turns themes into a coordinated visual system instead of a collection of independent color substitutions. The manager, real-Codex preview shell, injected runtime, and companion compiler now share the same placement, surface, readability, material, and motion contracts.
Release tag: v0.2.0-beta.7
Download and install
macOS 13+ on Apple Silicon
- Download
Codex-Styler_0.2.0-beta.7_aarch64-unsigned.dmg. - Compare its SHA-256 digest with
SHA256SUMS.txt. - Open the DMG and drag Codex Styler to Applications.
- On first launch, Control-click Codex Styler and choose Open.
The macOS app is ad-hoc signed, does not have an Apple Developer ID signature, and is not notarized. Do not disable Gatekeeper globally.
Windows 11 x64 — community-validation Beta
- Download
Codex-Styler_0.2.0-beta.7_x64-unsigned-setup.exe. - Compare its SHA-256 digest with
SHA256SUMS.txt. - Review the GitHub build attestation, then run the per-user installer.
The Windows installer is not Authenticode-signed, so SmartScreen may show an unknown-publisher warning. It is built and structurally verified on GitHub-hosted Windows runners. Microsoft Store launch, managed restart, update, restore, and uninstall still require independent real-device evidence before RC.
A complete theme system
- Theme previews now use one simplified but structurally faithful Codex shell for Home, Task & composer, Settings, Dialog, Components & states, and Right panel.
- Backgrounds, quiet and raised surfaces, text, icons, borders, semantic feedback, code changes, typography, depth, materials, and motion are derived as one coordinated palette.
- Surface-aware safety checks show the actual readability and boundary result before save or apply, including image-backed surfaces and tinted status treatments.
- Icon treatments preserve native SVG geometry while adding theme-aware contained or tinted presentation.
- Motion recipes share preview/runtime parameters, preserve Codex-owned transforms, and reduce to safe non-displacing feedback when reduced motion is enabled.
Companion creation and placement
- Global frame scaling and alignment assistance keep every frame on one shared canvas and ground line without per-frame size drift.
- Free, composer-attached, and surface-attached placement modes use the same safe positioning rules in the library preview, interactive test, and injected runtime.
- Behavior audition lets creators verify pointer poses, idle motion, timing, interruption, and reduced-motion output before packaging.
- Compiler-ready summaries expose logical frames, poses, idle clips, atlas pages, encoded limits, and decoded memory before the final build.
- Edge quality is reviewed on black, white, and theme-colored surfaces and is invalidated whenever source pixels, cleanup, crop, scale, inclusion, or alignment changes.
- A bounded local preflight identifies likely retained backgrounds, canvas contact, isolated residue, and sampled color spill without pretending heuristic analysis is authoritative.
Manager and workflow polish
- Theme and companion libraries use responsive master-detail workspaces with accurate previews and one persistent application action.
- Preview controls stay out of the artwork until requested, and compact layouts preserve selection, detail, and primary actions without overlap.
- Cross-platform scroll surfaces, fixed workspace navigation, keyboard focus, labels, controls, and responsive density use the same design system.
- Selected themes, variants, companions, sizes, and placement modes remain independent and observable before Codex is launched.
Automated evidence
- Desktop unit and component coverage includes real preview structure, theme effect derivation, visual safety, control mappings, companion alignment, placement modes, edge analysis, quality review, motion clips, compiler output, and runtime injection.
- Theme-core validation covers all built-in semantic palettes and package constraints.
- Rust formatting, Clippy, tests, JavaScript dependency audit, production builds, local link checks, and release-version synchronization remain release gates.
- The release workflow independently builds and structurally verifies the Apple Silicon DMG and Windows x64 NSIS installer before assembling the draft release.
Release evidence
SHA256SUMS.txtcovers both installers and the macOS updater archive.Codex-Styler_0.2.0-beta.7.spdx.jsonexports the dependency graph as SPDX 2.3.- GitHub artifact attestations cover both installers; platform updater artifacts carry Tauri signatures.
latest.jsoncontains macOS Apple Silicon and Windows x64 update entries.release-notes.jsoncontains validated English and Simplified Chinese summaries for the pre-download update panel.
Verify installers with GitHub CLI:
gh attestation verify Codex-Styler_0.2.0-beta.7_aarch64-unsigned.dmg \
--repo xuhuanstudio/codex-styler
gh attestation verify Codex-Styler_0.2.0-beta.7_x64-unsigned-setup.exe \
--repo xuhuanstudio/codex-stylerBeta limitations
- Windows Store and non-Store startup are structurally tested in CI but still require independent real-device reports before RC.
- Complex-background automatic segmentation, video backgrounds, multi-entity scenes, 3D/WebGL, macOS Intel, Windows ARM64, and Linux remain outside 0.2.
- macOS notarization and Windows Authenticode signing remain required before v1 Stable.
Codex Styler is unofficial and is not affiliated with, endorsed by, or sponsored by OpenAI.