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Chaos Effect Basics

Yeelp edited this page Feb 28, 2024 · 4 revisions

This page documents the basics of how Chaos Effects work and how they are applied. Each page for each Chaos Effect will be broken down into at least three categories. Effect, Applicability and Exclusivity. The latter two categories are explained here and affect which Chaos Effects can be selected.

Optional Chaos Effects have a fourth category indicating what its entry in the config file is.

Chaos Timer

The player's Chaos Timer is a timer that dictates how much time is left until the player receives a new Chaos Effect. When a player spawns in a world for the first time, their Chaos Timer is set to 500 (25 seconds), and decrements every tick. When it is at or below zero, a random new Chaos Effect is applied to the player. However, not all Chaos Effects can be selected to be applied. Their Chaos Timer is then reset to a value between 200 and 1000 (10-50 seconds).

Chaos Effect Selection

There are two major ways a Chaos Effect can be a suitable candidate to be applied: Applicability and Exclusivity.

Chaos Effect Applicability

In order to be applied, a Chaos Effect must be applicable. Some Chaos Effects are always applicable, while others are only applicable in certain situations. Butter Fingers for example, is only applicable if the player is holding something in either their main hand or off hand.

Chaos Effect Exclusivity

Some Chaos Effects can not be applied while others are active. These Chaos Effects are said to be mutually exclusive with each other.

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