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Chaos Effect: Lottery
Lottery is a Triggered Chaos Effect. It lasts anywhere from 3000 to 5000 ticks and can be triggered only once.
Lottery is triggered when the player breaks a block with a pickaxe that has the mineable/pickaxe
tag. When triggered, Lottery will, in addition to normal block drops, if any, drop additional items, pulling from a weighted table. The chances of getting any item are shown below:
Item | % Chance |
---|---|
Dried Kelp Block | 25% |
Nether Quartz (Item) | 15.5% |
Polished Granite | 12% |
Heart of the Sea | 11% |
Ender Pearl | 10% |
Emerald | 7% |
Netherite Block | 6.5% |
Diamond | 5% |
Obsidian | 5% |
Blaze Powder | 1% |
Fox Spawn Egg | 1% |
Bedrock | 0.5% |
Reinforced Deepslate | 0.5% |
Only the listed items will drop from Lottery, and only one item type will drop. The amount of items dropped is a random amount from a single item (1) to a full stack (64). The item is dropped with a higher velocity then regular block drops, with a lateral velocity contained in the range (-e/10, e/10)
, and vertical velocity contained in the range (0, e/10)
, where e is Euler's constant.
Lottery is always applicable.
Lottery is not mutually exclusive with any Chaos Effect.
Version | Notes |
---|---|
1.0 | Introduced |