generated from FabricMC/fabric-example-mod
-
-
Notifications
You must be signed in to change notification settings - Fork 0
Chaos Effect: Pillager Disguises
Yeelp edited this page Feb 28, 2024
·
2 revisions
Pillager Disguises is a Timed Chaos Effect. It lasts anywhere from 4000 to 8000 ticks.
While active, any villager-like entities within 10 blocks of the player will be converted into pillager-like entities. Equipment enchanting is done if the local difficulty if higher than a random amount between 0 and 4. Higher local difficulties will result in higher chances of equipment being enchanted.
- Adult Villagers will be converted into either a Pillager, Vindicator, Evoker, Witch or Illusioner with equal probability.
- Pillagers will have their Crossbows enchanted at a random level between 10 and 40, with treasure enchants allowed if equipment enchanting is allowed.
- Vindicators will have a Diamond Axe instead of an Iron Axe if the local difficulty is higher than 2.4.
- If equipment enchanting is allowed, the held axe will be enchanted at a random level between 10 and 40 with treasure enchants allowed. Sharpness will sometimes be applied to the axe, with a higher probability and higher levels with higher local difficulty.
- Illusioners will have their Bow enchanted at a random level between 10 and 40, with treasure enchants allowed if equipment enchanting is allowed.
- Allays are converted into Vexes.
- Vexes will have a Diamond Sword instead of an Iron Sword if the local difficulty is higher than 2.4.
- If equipment enchanting is allowed, the held sword will be enchanted at a random level between 10 and 40.
- Vexes will have a Diamond Sword instead of an Iron Sword if the local difficulty is higher than 2.4.
- Iron Golems will be converted into Ravagers.
Pillager Disguises is only applicable if the player is in the Overworld.
Pillager Disguises is not mutually exclusive with any Chaos Effect.
Version | Notes |
---|---|
1.0 | Introduced |