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v2.1.1

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@yobson1 yobson1 released this 18 Feb 02:21
· 7 commits to main since this release
cc60b6f

Changes

  • Fix inconsistencies/errors with Lua ran from this that do not occur when ran from Lua in a .pak mod (Script.SetTimer behaviour and some crashes) - now uses the luaL_loadfile and lua_pcall from memory in WHGame.dll instead of what we link against
  • Builds/links against Lua from CryEngine directly so we can set storedebug to 1 in the global_State

Installation

  • Install Ultimate-ASI-Loader to the same directory as your KingdomCome.exe KingdomComeDeliverance2/Bin/Win64MasterMasterSteamPGO/
  • Copy the vscodelua.asi file to the same directory

Optional Debug Features

  • Launch the game with -console to see debug output in a separate window