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Release#317

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zardoy merged 41 commits intoreleasefrom
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Mar 29, 2025
Merged

Release#317
zardoy merged 41 commits intoreleasefrom
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PR was created automatically by the release workflow, hope you release it as soon as possible!

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zardoy and others added 27 commits March 24, 2025 23:58
…nd crystals. Fix using hoe and axe. Fix offhand placing. Validate sending placing packets so its 90% accurate

fixes #316
… but can be enabled from advanced settings. Allows to avoid kicking you out of the server when tab is not focused for long time by playing 1hz sound at very low volume to keep tab active
…e your text if nbt edit command doesnt work (which is the case for the latest versions)
…ying work to get more rendered fps at that time. It helps to eliminate massive fps drops on big chunks of data, however might introduce new possible race conditions.

Also disabled full maps completely because it was hard to optimize atm.
Now chunks load ~30-50% slower but smoother. Note that using waitChunksToLoad settings remains unchanged - time is the same
… localstorage key changedSettings for clarity
* feat: Item custom model data support

* rename prop, jsdoc for clarity

* explicit resource manager because it can be run in different threads, up mc-assets

* fix tsc

---------

Co-authored-by: Vitaly Turovsky <vital2580@icloud.com>
@zardoy zardoy merged commit a3cb14e into release Mar 29, 2025
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