Releases: zenithgb/vintner
Release list
Vintner 1.3.1 - Cellar Crafting Patch
Vintner 1.3.1 — Cellar Crafting Patch
Vintner 1.3.1 is a small recipe-balancing and validation update for the
cellar furniture introduced alongside the 1.3 release line.
Changed
- Labelled Cellar Shelves now use paper instead of a non-craftable name tag.
- Cask Conversion Kits now accept any vanilla plank type instead of requiring
spruce planks. - Barrel Stand recipes now produce two stands across all twelve wood families.
Quality assurance
- Expanded recipe-unlock GameTest coverage to every Vintner wood family and
cellar furniture family, plus the Cooper's Mallet and all treatment kits. - Expanded the release asset audit to validate all 138 recipes, their matching
unlock advancements, outputs, counts, shaped patterns, and conflicting
crafting inputs. - Added missing completeness checks for Tasting Services and the Cooper's
Mallet.
Compatibility
- Minecraft 26.2
- Fabric Loader 0.19.3
- Fabric API 0.155.2+26.2
- Required on both client and server
This patch changes recipes only. Existing blocks, items, worlds, wine data,
and cellar inventories remain compatible.
Vintner 1.3.0 — Wine at the Table
Vintner 1.3.0 — Wine at the Table
Vintner 1.3.0 brings finished wine out of the cellar and onto the table. Wine
bottles can now be placed in the world, opened gradually, shared through a
four-cup Tasting Service, and recovered without losing their identity.
Added
- Placeable red, white, and aged wine bottles.
- Four persistent servings per bottle, with visible partial-fill states.
- Tasting Services with four independently selectable cups.
- Tasting Service variants for all twelve supported wood families.
- Linen recolouring with all sixteen vanilla dyes.
A Proper PourandTo Good Companyadvancements.- Almanac reporting for remaining bottle and service servings.
Changed
- Directly drinking a partial bottle now scales its effects to the remaining
contents. - Tasting Service pours apply one-quarter of the source bottle's normal wine
effects; four servings equal one full bottle. - Placed and stored bottles now share one consistent visual language across
racks, crates, cellar shelves, and tasting cabinets. - Empty bottles can be recovered after the final serving.
- Normal tooltips remain concise while detailed wine information stays in the
Vintner's Almanac.
Persistence and multiplayer
- Remaining servings, vintage, batch, bottle number, provenance, quality,
ageing, and storage history survive placement, retrieval, save/reload, and
chunk unloading. - Bottle placement, pouring, individual cup selection, and the final serving
are server-authoritative and protected against duplicate interactions. - Existing bottles without serving data safely begin with four servings.
Compatibility
- Minecraft 26.2
- Fabric Loader 0.19.3
- Fabric API 0.155.2+26.2
- Required on both client and server
Vintner remains under active development. Mechanics, balance, models, and
compatibility may continue to evolve in future releases.
Vintner 1.2.0 — Cellar and Identity
Vintner 1.2.0 — Cellar and Identity\n\nThis release delivers the completed Phase 3 cellar and identity scope:\n\n- Persistent wine provenance, estate identity, styles, quality scoring, tasting profiles, estimated value, and cellar prestige.\n- Oak, toasted, seasoned, and large-cask ageing profiles with expanded cellar conditions.\n- Vintage Archives, barrel stands, Labelled Cellar Shelves, and Tasting Cabinets.\n- Twelve supported wood-family variants and wood-preserving cooperage upgrades.\n\nValidation:\n- 77 required GameTests passed.\n- Resource audit passed across 1,089 JSON files, 123 public wood-family blocks, and 24 wood-preserving grapevine states.\n- Fresh dedicated server reached ready state, saved all dimensions, and shut down cleanly.\n\nArtifact SHA-256: 513a618d35aac75db14b066e3f7bcb35302aec100acc7e17ab3fc27021173869
Vintner 1.0.1
Vintner 1.0.1 is a focused hotfix for stacked vineyard rows and grapevine
interaction.
Fixed
- Two-block trellis rows now render wires and end braces only on the correct
level. - One-block and two-block trellis rows no longer form partial connections.
- Grapevines now have compact selection outlines without changing the trellis
collision structure. - Breaking either half of a grapevine removes the vine while preserving both
supporting trellises. - Removed grapevines now drop the matching red or white grape cutting.
Requirements
- Minecraft 26.2
- Fabric Loader 0.19.3 or newer
- Fabric API 0.155.2+26.2
- Java 25
Validation
- Clean production build
- All 22 required automated gameplay tests passed
- In-game visual and interaction QA for stacked trellises, vine hitboxes,
vine-only breaking, trellis restoration, and drops
SHA-256:
b3677cf0f66512b27f6a43af55f1711f92b5d2e53a7c9520f6fc2def2db90b8b
Vintner 1.0.0
Vintner 1.0.0 is the first public release of a complete vineyard and
winemaking progression for Fabric.
Highlights
- Build connected, two-block vineyard rows with automatic end braces.
- Grow red and white grapevines from cuttings, harvest mature canopies, and
prune established vines for renewable planting material. - Prepare vineyard soil and evaluate conditions that influence grape quality.
- Press grapes into must, ferment wine, and improve it through barrel aging.
- Discover starter cuttings through farmers, wandering traders, and village
house chests. - Follow a complete advancement path from the first cutting to cellar mastery.
- Use machine status feedback, visual batch states, and comparator output.
Requirements
- Minecraft 26.2
- Fabric Loader 0.19.3 or newer
- Fabric API 0.155.2+26.2
- Java 25
Installation
Install Fabric Loader and Fabric API, then place vintner-1.0.0.jar in the
Minecraft mods folder.
Validation
- Clean production build
- 19 passing automated gameplay tests
- Fresh dedicated survival server startup and clean shutdown
- Full model, texture, advancement, recipe, and loot resource loading
SHA-256:
708aef3cd881fdb6298ad07f43a69cff6fd2d2cad26ebdbf9a4159487ae66601