v0.1.2
MGS3 tracking and overlay update.
Source changes
- Added MGS3 area-code names and a per-area Kerotan marker (
xor-) beside theN / 64total. - Changed the MGS3 Kerotan read offset from
0x31D6to0x6532. The probe now waits for a post-title stats-block replacement, ignores the transition fill pattern, unions valid masks across runtime copies, and rotates the final 64-bit mask by one bit for checklist order. - Corrected MGS3 special-item bit labels to
Stealth Camo,Infinity Face Paint, andEZ Gun. - Moved area text below the stats table, changed game-window alpha from
0.96to0.80, and added square, themed MGS3 scrollbars. - Expanded README project scope and feature documentation, documented current Kerotan probe behavior and Snake's Revenge research, and bumped Nix package/check versions to
0.1.2.
Verified behavior
Kerotan counter was tested in game and is functional. After loading a save, count remains empty until game replaces title stats block, normally after one screen transition.
Full diff: v0.1.1...v0.1.2