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v0.1.3

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@zexk zexk released this 26 Aug 19:24
· 305 commits to master since this release

Ranked-run detection and probe reliability update.

Source changes

  • Corrected Metal Gear 2 timer conversion from 30 Hz to 15 Hz and added active-run detection for Metal Gear and Metal Gear 2.
  • Improved MGS1 edition detection for western, Japanese original, and Integral discs; added correct regional timer mapping and difficulty handling.
  • Hid overlay stats outside active ranked runs across all supported games.
  • Moved memory probes off render thread, preventing scan work from stalling frame presentation.
  • Reduced MGS2/MGS3 area logging to actual transitions and tightened MGS3 pointer validation.
  • Simplified non-Nix Windows build setup, added direnv support, removed obsolete Proton override tooling, and bumped package/check versions to 0.1.3.

Verified behavior

All four ASI packages were built and deployed; all five supported games were smoke-tested in game. Native rank-rule tests pass for MG/MG2, MGS1, MGS2, and MGS3.

Full diff: v0.1.2...v0.1.3