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v0.3.3
Uncharted: The Nathan Drake Collection for PC, v0.3.3 (unofficial port)
Download ucndc_pc-v0.3.3-windows.zip, extract it, open Uncharted Launcher.exe, pick the folder of your own PS4 dump (CUSA02344) and its 01.02 update, and click PLAY. When updating, keep your user folder: it holds your saves.
What's new
- UC3: washed-out image fixed. Bloom and distortion targets drawn into a mip of a larger image were being rejected, which added a grey haze to the whole picture (
UC_MIP_FIX, on by default in UC3). - UC3: mouse while climbing and hanging. The mouse now aims when Drake is hanging or climbing, and no longer turns itself off for the rest of the session after the camera tilts (
UC_MOUSE_EDGE_AIM, on by default in UC3). - Experimental option (off by default):
UC_PREP_TRUST_A1, a faster way to prepare draws, about +5 FPS in the desert ruins. Find it under Options > Advanced > Experimental. - Stability: fixed a race between two GPU threads in the ring-copy dedup, and
stale_readbacknow defaults to 0 everywhere. - Controller: L2/R2 stay held while L3+R3 opens the menu.
- Launcher: links point to the new repository name,
zorde23/Uncharted_Collection_PC, and the new-version notice is more reliable.
Known issues
- UC2 train prologue: you may need to jump earlier than on PS4. If the carriage still falls, turn off
UC_HLE_INORDERandUC_ACB_DISPATCH_PIPEin Options > Advanced for that part. - Rare GPU driver timeout: the game can close when it moves a very large block of memory in one frame.
- Flickering: some walls and some lighting can briefly flicker dark as the camera moves.
- UC1 and UC2 are lightly tested. Report problems with your
user\last_run.log.
No game files are included: use a dump of your own PS4. Details and credits are in the README.