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v0.3.4
Uncharted: The Nathan Drake Collection for PC, v0.3.4 (unofficial port)
Download ucndc_pc-v0.3.4-windows.zip, extract it, open Uncharted Launcher.exe, pick the folder of your own PS4 dump (CUSA02344) and its 01.02 update, and click PLAY. When updating, keep your user folder: it holds your saves.
Uncharted 3 is now playable from start to finish (played through on the port). One crash in the whole game, not yet reproduced. Some parts drop below 60 FPS, always staying above 30.
What's new
- 1440p and 4K in UC1, UC2 and UC3: new Resolution option in the launcher's Options (1080p, 1440p, 4K). Intro videos display correctly at every resolution. Tested in short sessions, not a full playthrough yet.
- UC3: walls, shadows and lights no longer flicker. Shadow-map arrays rebuilt by the texture cache were losing their pending clear, so the next shadow was drawn over stale depth (on by default in UC3).
- UC3: light-cone fog without black wedges.
- UC3: Drake's scarf in the desert no longer jumps (the side readback queue is now off for UC3).
- Launcher: Options > Advanced is split into Performance and Fixes, and remembers whether it was open.
Known issues
- 1440p/4K are new and only tested in short sessions. If something looks wrong, go back to 1080p.
- UC2 train prologue: you may need to jump earlier than on PS4. If the carriage still falls, turn off
UC_HLE_INORDERandUC_ACB_DISPATCH_PIPEin Options > Advanced for that part. - Rare GPU driver timeout: the game can close when it moves a very large block of memory in one frame.
- UC1 and UC2 are lightly tested. Report problems with your
user\last_run.log.
No game files are included: use a dump of your own PS4. Details and credits are in the README.