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v5.6.280
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4ian
released this
20 Aug 16:48
馃挐 Improvements
Navmesh characters speed is now used for physics collision: this results in better handling of objects moved by Navmesh pathfinding
Add a "create a new behavior" button in the behavior list dialog
馃悰 Bug fixes
Robustify Sprite editor selection handling and fix crashs
Fix extension sometimes not reloaded when leaving the extension editor
Fix the preview of color parameters in the events sheet
"Navmesh" pathfinding fixes:
Fix navmesh characters not moving when they have the 3D physics behavior as kinematics
Fix navmesh characters were able to walk on top of obstacles
Fix extension action and condition folders
Fix missing tiles with id "0" in external tile maps
Fix global groups with missing scene objects always wrongly displayed in red in the event sheet
Fix the AI helper/agent failing on some large projects
Fix the multiplication and subtraction operators for properties
馃洜 Internal changes (for developers)
Fix rapidjson build failure with GCC 15 (GenericStringRef assignment)
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