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馃挐 Improvements
Improvements to make it easier to extend and rework extensions:
Add a "move to" menu for properties and allow to copy folders of properties. Also allow to copy all the properties of a custom object or behavior at once (context menu > Copy All).
Add a menu option to move custom objects, behaviors and functions (including folder of functions) to another extension.
Add a button for custom objects to generate actions/conditions/expressions that "forward" the ones of a child object.
UI improvements:
Parameter field errors are now displayed without having to click on them first
Move the selector to add objects to a group at the top of the list
Display the gameplay test run button in the center of the toolbar
Remove white sliders from 3D selection gizmo
Improved debugger loading message
Improve the selection of Tween Easings with a preview
3D objects are now snapped to the grid while resizing in 3D Editor
Improved chats listing (showing opened project chats first, allow to rename/archive/delete them, better usage popup).
Redirect extension bug reports to the forum instead of GitHub.
The editor is now not paused when not visible on screen (useful for agent or gameplay tests)
Allow to edit layers/masks (from the Physics engines) and some other properties of behaviors in the properties panel
Bump iOS deployment target to the latest version required by Apple (15)
Improve preview time with groups containing a lot of objects
馃悰 Bug fixes
Fix missing scope icon for variable autocompletions
Fix tweens working when duration is 0
Fix correctly scrolling the screen when dragging events, instructions, objects
Fix missing error messages on variable fields
Fix renaming of global objects not updating events
Subscriptions are not cancelled upfront anymore when starting a checkout
Correctly show the "try game" button on a game template in the store only when the game exists
Fix browser autocomplete for login/signup dialogs
Fix extension editor side panel section order
Fix deletion of folders not to leave empty sub-folders
Fix missing error messages on parameter fields for variables
Fix missing scope icon for variable autocompletions
Fix a crash when adding a 2D navmesh character at runtime
Fix 2D light for masking feature (thanks @Raiguri!). 2D light should now work as a mask when using SpriteMasking extension.
Fix corrupted rendering on some devices when using 3D brightness/contrast or hue/saturation effects
Fix touch gestures for dragging items all across the editor
Fix orientation of mobile apps at build time (notably on iPad)
Fix object group mishandling in case a scene object group shadows a global object group
Fix created variables not immediately visible in autocompletes
Fix wrong wording for Save actions
Fix popped out windows slowing down the whole editor over time
Add a new game template: Sudoku Paper Chill by Bouh
A classic sudoku with a hand drawn paper look, four difficulty levels, pencil notes, hints, undo, verify button and a relax mode, built for mobile and adapting to any screen.