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@ClementPasteau ClementPasteau released this 21 Oct 10:54
· 1 commit to master since this release
bc466cd

gdgames-capture

gd.games gets a fresh new look! Discover a revamped community page, a bigger focus on multiplayer, new categories like Trending, and exclusive badges to reward the most active players.

馃挐 Improvements

  • Report errors of store extensions in the 3D editor as crash reports
  • Add an action to change the body type of 3D physics objects
  • Add the ability to generate an invoice for purchase or subscription payments, from the GDevelop Profile
  • Catch 3D editor not starting with a warning message and prevent crashes in 2D editor

馃悰 Bug fixes

  • Fix unfocused variable fields displaying autocompletion
  • Fix missing stencil buffer for the shared 3D renderer (Thanks snowyukitty!)
  • Fix tile map instances leaking their geometries in the scene editor
  • Fix tile map objects leaking their geometries and buffers when destroyed (Thanks @kenny-ish!)
  • Fix "for each child variable" loops not displaying autocompletion
  • Fix potential leak of GDevelop cloud session cookie to arbitrary hosts when opening a rogue project on desktop app (Thanks @carfeii!)
  • Fix wrong spacing in the new effect dialog
  • Fix CRT and Old film effects showing their noise on the whole screen
  • Fix collision masks of Tiled image collection tiles being offset and partially ignored

鈿欙笍 Extensions

馃帹 Assets

  • Update the direction of skyboxes packs 1 and 2 to be standard cube
  • Add a 3D Scattered Models pack: forests, rocks and bushes for the 3D terrain

馃暪 Premium Game Templates