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AdInVas edited this page Oct 16, 2025 · 1 revision

Blood is a positive value on your player. It controlls ypur oxygen level among other things.


Blood volume is displayed on the left middle of the health info box in your health screen. It can decrease due to bleeding. Maximum Oxygen decreases as the blood volume decreases.


Blood regeneration

Blood volume passively increases or decreases to reach 5L. The speed of the regeneration is dictated by players hunger.


Bleeding

Bleeding can occur when taking any damage, such as being struck by an arrow or falling a great diatance. Skin health limits how much limb can bleed.

If the player is bleeding the value of combined bleed in L/min will be displayed on the health screen bellow the blood volume. Additionaly the bleeding of a specific limb will be visible when hovered/focused on one. That value will be on the bottom of the health panel.

Internal bleeding

Internal bleeding is not visible as an icon on the player doll. It will however still contribute to the total bleeding. Additionaly when high enough internal bleeding will case a moodle to appear.


Viscosity

A hidden value that directly affects the player max oxygen level. This value is slowly decreased thowards 0 every tick. 1 point of viscosity decreases the max oxygen by 1%.

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