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Excess Virtual Pop Fix

Alice Widing edited this page Nov 8, 2026 · 1 revision

Features

This mod fixes the issue of wayyyy too many virtual pops spawning on your colonies (especially noticeable with arkships after v4.4) by "ethically" removing all the extra pops via a yearly pulse event and whenever colony infrastructure is changed :)

Compatibility

This mod overrides the cybernetics.2026 and cybernetics.2027 events in machine_age_events_2.txt, which handles creating and destroying virtual pops, so its unlikely to have many compatibility issues with other mods.

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