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Use Case: Enter Game
Jemal Abdullahi edited this page Apr 16, 2020
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The goal of this use case is to enter the player into a game. Entering a game consists of presenting the user their player spawned onto the game map.
N/A
Player character must be created
4.1 Basic Flow – The player's character is spawned on the world map, thereby entering the player into the game.
- This use case begins when the player selects Enter Game.
- The system presents a welcome message.
- The Player will be spawned on the map.
- The use case ends.
None
None
N/A
a) The user’s character is now spawned on the map. b) The user can now play the game.
| Field Name | Description | Type | Req’d | Valid Values | Edit/Notes |
|---|---|---|---|---|---|
| Game Server | Server at which the game is being hosted | Website | Y | jrickert.me | The server had to be in use where a game will be played |
| Character Creation | Character to be used in the game | Character Build | Y | Base model, Warrior or Gatherer | Character that will enter the game |
| Start Game | The user has now entered the game | N/A | Y | Created character and pressed start | This will be where a user will create a character and agrees to begin their session. |