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Use Case: Exit Game
Jemal Abdullahi edited this page Apr 16, 2020
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The goal of this use case is to exit the player’s character from the game. Exiting a game consists of presenting the player the original home screen.
N/A
Player’s character must be created
Player must have entered the game
- This use case begins when the player stops playing the game and selects Exit Game.
- The system presents a message confirming that the player wishes to exit game.
- The player confirms that they wish to exit game.
- The system presents the player the original home screen.
- The use case ends.
- The player denies that they wish to exit game. Reference: Basic Flow Step 2-3.
- The system dismisses the confirmation message.
- The player resumes playing the game.
- The alternative flow ends.
N/A
a) The player has now exited the game.