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Classes and Types
Yevhen Harasymchuk edited this page Jul 29, 2026
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1 revision
MythicSkriptAddon registers the following custom Skript types.
| Type | Description |
|---|---|
activemob |
A live MythicMob instance currently spawned in the world. |
mythicmob |
A configured MythicMob type/blueprint. |
mythicspawner |
A MythicMobs spawner. |
skilldata |
Metadata for a skill execution: caster, trigger, origin, targets, and power. |
dropdata |
Metadata supplied while MythicMobs calculates a custom drop. |
lootbag |
Physical items and non-item rewards in a loot-drop event. |
mythicitem |
A configured MythicMobs item type. |
mobdrop |
The mutable collection of death-event item drops. |
mobitem |
One entry inside a mobdrop. |
skilltargeter |
A parsed MythicMobs targeter such as @PIR{r=30}. |
activeplayer |
Internal wrapper that lets an entity cast a MythicMobs skill. |
colordata |
An RGB/ARGB color accepted by named skfunction parameters. |
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activemobprints its MythicMob type name and uses the active mob UUID for variable serialization. -
mythicmobprints its configured internal name. -
mythicspawnerprints its configured internal name. -
colordataprints a hexadecimal color and can be stored in Skript variables. -
skilltargeterprints the underlying MythicMobs selector class name.
The type can be parsed from:
-
#RRGGBBorRRGGBB -
#AARRGGBBorAARRGGBB -
R,G,B, where each channel is between0and255 - a Bukkit
DyeColorname such asREDorLIGHT_BLUE
It implements Skript's color interface, so it can be passed to syntax that accepts a Skript color. See Custom Mechanics.
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