Skip to content

Merge from syntheticmagus/BabylonNative#7

Merged
syntheticmagus merged 9 commits into
BabylonJS:masterfrom
syntheticmagus:master
Jun 17, 2019
Merged

Merge from syntheticmagus/BabylonNative#7
syntheticmagus merged 9 commits into
BabylonJS:masterfrom
syntheticmagus:master

Conversation

@syntheticmagus
Copy link
Copy Markdown
Contributor

Bringing over changes from fork to official repo. Working prototype with working build system.

@syntheticmagus syntheticmagus requested a review from bghgary June 17, 2019 20:03
@syntheticmagus syntheticmagus merged commit cb3d0e8 into BabylonJS:master Jun 17, 2019
@CedricGuillemet CedricGuillemet mentioned this pull request Oct 22, 2020
chrisfromwork pushed a commit that referenced this pull request May 12, 2021
CedricGuillemet added a commit that referenced this pull request Jun 16, 2021
* GitHub action (#6)

* nightly github action

* syntax error

* more

* msbuild

* wget babylon.max.js

* command line script (#7)

* curl ?

* path of exe

* exe name ?

* test with failing validation

* working dir

* 2nd try

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Canvas polyfill PoC

* Fix build with 3rd party sources

* canvas font infos

* init canvas all platforms

* better with includes

* android cmake update

* flipY

* misc

* more canvas functions and nanovg

* build uwp

* bezier curve

* split canvas with context and text measurements

* better handling of render targets

* remove event document

* small fixes for VT

* web colors

* fix color parsing

* commit canvass resources

* graphics callback

* tests

* changed button orientation for testing

* copy texture defined in experience.js instead of babylon.max.js

* removed empty line

* copy texture is back

* arcana

* ios cmake revision

* glslang revision

* pragma disable pedantic gcc

* fixed copy texture

* update canvas class name & creation

* xr version

* heavily WIP

* still WIP and debug

* it builds

* WIP

* it builds !

* rollback asio submodule version

* text rendering is back

* unused parameter

* updating .js with latest abstraction changes

* scripts update

* gcc fixes

* missing include

* some initial function definitions (#8)

* glslang subrepo version

* bgfx subrepo version

* CMake cleaning

* fix conflict

* moved test script from experience.js to its own

* empty line readme

* build option is for clang and not gcc

* clean sources

* feedback addressed + NPM packages update

* empty line

* nit

* PR feedback

Co-authored-by: Cedric Guillemet <ceguille@microsoft.com>
Co-authored-by: C. M. Barth <c.m.barth@outlook.com>
CedricGuillemet added a commit that referenced this pull request Jun 18, 2021
* GitHub action (#6)

* nightly github action

* syntax error

* more

* msbuild

* wget babylon.max.js

* command line script (#7)

* curl ?

* path of exe

* exe name ?

* test with failing validation

* working dir

* 2nd try

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* add ios deployment targets 12,13,14

* job names

* ios deployment preprocessor check

* more ios check

* subrepo versions

* subrepo more

* mixed reality subrepo

Co-authored-by: Cedric Guillemet <ceguille@microsoft.com>
CedricGuillemet added a commit that referenced this pull request Jun 30, 2021
* GitHub action (#6)

* nightly github action

* syntax error

* more

* msbuild

* wget babylon.max.js

* command line script (#7)

* curl ?

* path of exe

* exe name ?

* test with failing validation

* working dir

* 2nd try

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* UWP build and run test

* project stub

* conditional validation tests

* UWP validation test CI

* condition to run VT

* validation tasks

* uwp jsi

* uwp platform

* more template parameters

* tests OK

* removed automatic UWP run on CI

* cosmetic changes

* structure name changed

* spirv update

* bgfx update

* glslang update

* define for uwp

* WIP update with latest master

* missing }

* It's working!

* PR cleaning

* PR feedback

* canvas plugin init uwp VT

Co-authored-by: Cedric Guillemet <ceguille@microsoft.com>
CedricGuillemet added a commit that referenced this pull request Dec 13, 2021
* GitHub action (#6)

* nightly github action

* syntax error

* more

* msbuild

* wget babylon.max.js

* command line script (#7)

* curl ?

* path of exe

* exe name ?

* test with failing validation

* working dir

* 2nd try

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Fix Win32 crash unmaximized

* window size fix

* Vulkan stub for win32

* removed empty lines

* it compiles

* Update bgfx

* stb_image_resize

* removed module

* dependencies update

* Android, bgfx version

* android + vulkan build

* fix conflict

* Graphics_API

* graphics_api check

* readme

* Update README.md

Co-authored-by: Gary Hsu <bghgary@users.noreply.github.com>

* d3d12 CI

* culling test

* back face again?

* capture

* up to softshadows

* bgfx update

* readme revert

* d3d change uniform types

* vulkan shader location

* publish rendered images

* condition

* more frames for LOD

* test with isolation

* testing random things

* LOD again

* everything is back

* traverser comment for vec4/mat4 with D3D

* rendercount for LOD

* update bgfx for d3d12

* hwnd for win32 unittests

* build tests

* missing include dir

* Update CMakeLists.txt

Co-authored-by: Gary Hsu <bghgary@users.noreply.github.com>

* graphics api definition

* 30 max vertex stream

* back to 16

Co-authored-by: Cedric Guillemet <ceguille@microsoft.com>
Co-authored-by: Gary Hsu <bghgary@users.noreply.github.com>
bghgary added a commit to bghgary/BabylonNative that referenced this pull request May 22, 2026
Update playground snippet versions to match BJS config where the code is unchanged (no visual diff, no new reference images needed):
- Solid particle system: #WCDZS#92 -> BabylonJS#531 (v2 snippet format, same code)
- Volumetric Light Scattering + Morph Targets: #5E318S#5 -> BabylonJS#7 (same code)
- wgsl-in-shadermaterial: #8RU8Q3#157 -> BabylonJS#193 (same code)

The latter two are excludeFromAutomaticTesting so no CI impact.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants