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[My Sweet Cataclysm] Adds mountable gummy horse. #80505
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Auto-requesting reviews from non-collaborators: @Fris0uman
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Do any of 'em have > carryin' capacity? In terms of both player & items. |
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The horse is missing a way to spawn. It needs a regular candy that would spawn it, and that candy needs to be added to maps
Summary
Mods "Adds a mountable gummy horse."
Purpose of change
I want to add some more sweet fauna to MSC as I prepare to add modular candy CBM-like bits for the sugarkin player to use.
Describe the solution
I've added a mountable gummy horse in line with this. They are slightly slower than normal horses, but have almost double the health.
I have also added a gummy apple item for the purpose of taming the horse. Both the player and the horse can eat this.
Describe alternatives you've considered
This is in line with the rebalance to sugar monsters I have planned:
Marshmallows will have very high health, lower damage, middling bash armor and no armor otherwise. They are on the slower side, as well - about standard fat zombie speed. Their damage will not be so low as to be a non-threat, but their main purpose is to just be another body for the player to deal with while raiding.
Crackers will have low health, middling damage, but very high mundane armor. Their weakpoints, however, are very accessible, representing the perforations that graham crackers usually break along. Once the armor has been broken past via weakpoints, expect the crackers to go down in one or two hits, regardless of health.
Gummies will have no weakpoints, high health, high bash armor, but low damage. They are not particularly fast nor slow.
Chocolates will be the strongest overall amongst all of these. High health, high armor. Accessible weak points, but not as devastating for the monster as crackers' weakpoints are. Not as fast as gummies, but not as slow as marshmallows.
Testing
Spawned a horse, gave it an apple, rode it.
Additional context
I would also like to add some sugar weapons. The general idea will be as follows:
Any sweet material gets melted down into a gooey mass. It must be used to mold into a weaponlike shape before it hardens (using the curing system). If it's made out of sugar, then it's equally as vulnerable to rain as the player is - an EOC will run to degrade any sugar equipment the player is wearing/wielding if they are outside during rainy weather.