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It is a window which gives you finer control over the position of road and prefab line points compared to moving it with handles. It shows the position of the point that currently displays its movement handles. You open it at: Window > Road Creator > Edit Point
Presets can like Unity presets be used to save configurations of options to speed up your creation workflow.
There are two types: RoadPreset and PrefabLinePreset. They are both scriptable objects
which can be created in the Create > ScriptableObjects.
To modify your preset select it in the road/prefab line inspector and click save. The scriptable object will now contain all data from the road/prefab line. You can now select it in other roads/prefab lines and click load to load the data from the scriptable object. This lets you easily create many roads/prefab lines with the same options.
INPORTANT!
Saving or loading a preset copies the settings at that point, it does not create a reference so if you edit the object afterwards it will not update the preset.
There are multiple preset examples included which you can find within the Unity Road Creator Pro folder in your project.