Repository navigation
Releases: DontCamp/borderlands
Releases · DontCamp/borderlands
Release list
v17
v16
v15
- removed quick ammo vendor
- enabled physx enabler
- fixed uranus is spawning again, and vendors
- added vehicle spawn mod
- spare parts mod
- added sodoffskeletonmages
- 15 items in vendors now
- weapon vendor voice is now torgue
- uncle teddy legendary vendor
- added larger midget containers
- INSTA SANDSKIFFS
- disable quick startup because crashy
- update controllerbinds for new SDK
- refill in one click in vendor
- swapped axton grenade com for pointman com
- turge drops ogre?
v14
- decreased vendor reset from 10 to 4 minutes
- attempt to remove skins from loot pool
- changed world drops mod to expanded legendary pools mod so we can get blue text items as mission rewards
- re-instated some explosion and particle effects that were missing due to over-optimization
- added physx optimzer mod
- added more blood mod
v13
- new python sdk mods version
- add no ADS recoil
- text mod loader updated to new sdk
- No Gunzerking Audio and Visual Pollution
- repeatable sidequests
- Allegiance Relic Mission Rewards (ARMR) - https://www.nexusmods.com/borderlands2/mods/508
- more time during timed missions
- better sanctuary firing range
- remove firing range vendors
v12
- added earlier side missions mod
- optional objectives give xp/eridium
- uranus no auto respawn
- added less tedious quests mod
- no space cowboy mission required for midget
- less blinding foth?
- shockingly clear mod
- splash v2 - something about visual clarity
- remove delete all loots from loot collector, we can easily sell junk
v11
v10
- Removed useless fast travel F1 keybind and replaced with spawn teleport
- Removed broken compact sanctuary (no Moxxi guns with that)
- Made chests better somehow
- Added ability to travel to all fast travels regardless of mission state
- Disabled Uranus auto-respawn since we have a keybind to respawn enemies
v9
v8
- updater now runs the game
- updater is going to delete your settings so that we can have de-conflicted keybinds
- added respawn enemies keybind
- removed mods we probably won't use
- all mods in the mod list should now be enabled by default
- added community patch red text explainer