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Effects
Twelve effects ship with the mod. Cost is fuel units per second at level I, kept to yourself.
| Effect | Cost/s | Max level | Needs tier | Available on |
|---|---|---|---|---|
| Jump Boost | 0.8 | II | I | numbered packs, Void |
| Speed | 1.0 | II | I | numbered packs, Void |
| Haste | 1.0 | II | I | numbered packs, Cinder |
| Night Vision | 1.2 | I | III | Void, Tidal |
| Resistance | 1.5 | II | II | numbered packs, Cinder |
| Water Breathing | 1.5 | I | III | Tidal |
| Slow Falling | 1.8 | I | III | Void |
| Fire Resistance | 2.0 | I | III | Cinder |
| Strength | 2.0 | II | III | numbered packs, Cinder |
| Dolphin's Grace | 2.0 | I | III | Tidal |
| Regeneration | 3.0 | II | III | numbered packs |
| Conduit Power | 3.0 | I | III | Tidal |
"Needs tier" is the pack tier required. The three themed packs all count as tier III.
The numbered packs share one pool: Speed, Haste, Jump Boost, Resistance, Strength and Regeneration — the vanilla beacon's own list. That is deliberate: an unrestricted pool turns a utility mod into a cheat item. Widening it is a datapack away.
cost/s × 2^(level - 1) × audience multiplier
Raising an effect from level I to level II doubles its cost before the audience is even considered. Combined with a wider audience, a level II effect shared with allies costs four times the same effect kept to yourself.
| Audience | Multiplier | Needs |
|---|---|---|
| Self | ×1.0 | any pack |
| Team | ×1.7 | tier II |
| Allies | ×2.0 | tier II |
| Pets | ×2.4 | tier III |
Team is cheaper than Allies because it reaches fewer people — only players actually on your scoreboard team.
Choosing the audience per effect, rather than per pack, is the main decision the mod asks of you.
An effect your own beacon is already providing costs nothing — the pack skips it entirely rather than reapplying it on top. Standing in your base does not drain the pack.
This can be turned off with free_while_near_beacon.
Icons come from the vanilla effect atlas, so anything registered displays correctly — vanilla, another mod's, or datapack-added — with no texture needed from Portable Beacons.
This wiki is the reference for Portable Beacons. Numbers on these pages are taken from the shipped datapack files — if a modpack you are playing has changed them, its own values win.
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