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Efnilite edited this page Jul 30, 2019
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3 revisions
Redaktor has a very large API. This is because I want to make everything
easily accessible, so you don't have to dig in the source code for hours
just to find the right code you need for a method.
This plugin also uses a lot more standard Bukkit classes compared to things as
WorldEdit, making it easier for the developers and for the users, since they can just use
whatever has already been given by Bukkit in events (Block, Material, etc.)
Every class in this project has been and will be properly documented. If a class isn't documented or is missing some documentation, feel free to create a bug report about it.