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HudHandle
github-actions[bot] edited this page Sep 23, 2026
·
2 revisions
Imported from @elite-dangerous-almanac/galaxy-map.
What the HUD builder gives back. The map handle carries it as hud.
readonlyelement:HTMLElement
The root element of the HUD.
dispose():
void
Removes the HUD element and every listener it added.
void
refresh():
void
Rebuilds the panels from the map's current state.
void
Examples
Interfaces
- AddReport
- Category
- CategoryInput
- CategoryReject
- CategoryReport
- DatasetContent
- DatasetEntry
- DatasetInfo
- DatasetLoadResult
- FlyToOptions
- FlyToTarget
- FragmentWriter
- FragmentWriterOptions
- GalaxyMap
- GalaxyMapOptions
- HudAction
- HudHandle
- HudInfoFields
- HudOptions
- InteractionSwitches
- Line
- LineInput
- MapView
- NebulaSource
- RealSystem
- Reject
- ResolvedIcon
- ShapeInfo
- ShapeReject
- ShapeReport
- Sphere
- SphereInput
- StartView
- SystemDetailValue
- SystemDetails
- SystemImage
- SystemRecordInput