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Iteration Alagwa
In this iteration we will finish the Punctuation game. A syalables game will be added. Both the games will support the ability to choose between different difficulty levels. The games instructions and the initial ones will have audio format.
19.05.2014 - 9.06.2014
29.05.2014 - Stand up
- Status Reports:
Tanya is adding more sentances in the punctuation game. Later she will group them and implement the difficulty levels for this game.
Minko and Plamen are working on the sylables game.
Yosif is working on the common interface for the difficulty levels.
02.06.2014 - Stand up
- Status Reports:
Tanya is working on the punctuation game's difficulty levels.
Minko and Plamen keep working on the sylables game without any problems.
Yosif is working on the common interface for the difficulty levels.
05.06.2014 - Stand up
- Status Reports:
Tanya working on the punctuation game's difficulty levels. She has difficulties with bug in the game.
Plamen will help with the punctuation game's bug fix.
Minko and Plamen will finish the sylables game.
Yosif is ready with the implementation of interfaceя for the difficulty levels.
- Dx-7 Difficulty level - completed;
- Dx-4 Voice Instructions - completed;
- Dx-2 Punctuation game - completed;
- Dx-1 Syllables game - completed;
- planned velocity - 31h
- real velocity - 29h
What was good:
- The ownership of the user stories;
- The comunication;
- The estimates were more accurate;
- Tasks separation;
- Finished all tasks in the sprint;
What we can do better:
- Planning meeting set up;
- Task scheaduling;
- Synchronisation between developers;
- Tricky features development;
- Commits and thier regularity;
Action items:
- Vesela will add a phase for dicussing commits' time according to th tasks dependencies on the planning meeting's scheadule. This way the developers will know when they sholud have commited so that not to impact the others.
- Developer will pair for the most complicated tasks;