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Macro Compendium
The Macro Compendium (registered as macro-compendium) holds script macros that automate common Fantastic Depths tasks. They are grouped in two top-level folders: GM_Only and Misc.
- Open the Macro Compendium from the Compendium sidebar.
- Drag a macro onto your hotbar to add it, then click the hotbar slot to run it.
- You can also drag the macro onto a token (to make it a token macro) or onto a folder.
- GM macros show a warning and refuse to run for non-GM users where a GM check is built in; others simply require GM permissions through Foundry's normal ownership.
Tools and utilities intended for the GM.
| Macro | What it does |
|---|---|
| Open Party Tracker | Opens (or closes) the FaDe Party Tracker window — hit points, condition and XP management for the whole party. GM only. |
| Open Turn Tracker | Opens (or closes) the FaDe Turn Tracker window for tracking turn-by-turn time and light burn-down. GM only. |
| Macro | What it does |
|---|---|
| Roll Table Helper | Opens the roll-table dialog for rolling combat/encounter/treasure tables by name. |
| Shove Resist Calculator | Opens the Shove Resistance dialog (from the shove rules system) to resolve shove vs. resist contests. |
| Wrestling Contest | Opens the Wrestling contest dialog (from the wrestling rules system) to resolve wrestling contests. |
Utility macros for the single-class rules system. They were used to repair spell/class references and can be re-run if data gets out of sync.
| Macro | What it does |
|---|---|
| Fix Actor Class Key | Re-applies the class key to every character actor in the world (single-class system). |
| Fix Pack Spell Class | Rebuilds the classes reference on every spell in your Item compendiums by matching spell tags to class item names. |
| Fix World Actor Spell Class | Same as above, but fixes spells on actors already in your world. |
These generate D&D Rules Cyclopedia treasure types using the FaDe fadeTreasure engine, rolling coin amounts, gems, jewelry, and linked magic-item tables all at once.
- Carried: Treasure Types P, Q, R, S, T, U, V
- Lair: Treasure Types A, B, C, D, E, F, G, H, I, J, K, L, M, N, O
Each macro posts the result to chat. Lair types additionally roll the appropriate magic-item sub-tables (e.g. Special Treasure Table, Magical Items (Basic), Potions, Scrolls).
| Macro | What it does |
|---|---|
| Character XP Needed | Shows how much XP each character needs to reach their next level (uses the class system's getXpNeeded). |
| Class Clear | Prompts for an actor name and class name, then clears the actor's cached class data (clearClassData). |
| Import All Compendiums | Runs the FaDe data migrator's importCompendiums() to import/refresh compendium content. |
| Set Folder Permission | Dialog to recursively set a permission level (None/Limited/Observer/Owner) on an Actor or Item folder and everything inside it. |
| Set Monster Darkvision | Gives every monster actor in the world 60 ft darkvision on its prototype token. |
| Set Prototype Token HP Display Mode | Sets all actors' prototype tokens to use HP as bar 1 and picks a name/HP bar display mode. |
| Set Token Display Mode | Sets HP bar display mode for tokens already on the canvas — filtered by all / friendly / hostile / selected. |
Player-facing shortcuts that open FaDe's dialogs or run setup helpers.
| Macro | What it does |
|---|---|
| Attack | Opens the attack dialog to pick a weapon/attack and roll it against a selected token. |
| Attack Equipped | Same as Attack, but only lists weapons the actor currently has equipped. |
| Cast Spell | Opens the spell dialog to pick and cast one of the selected actor's spells. |
| Roll Special Ability | Opens the special-ability roll dialog (saves, skills, and abilities with roll formulas). |
| Player Combat | Toggles the FaDe Player Combat window for declaring combat actions. |
| Macro | What it does |
|---|---|
| Light Manager | Opens the Light Manager dialog to ignite/extinguish and manage light items. |
These post 6 ability scores to chat with an Apply to Selected button that writes the results onto the currently selected actor token. All three re-roll any single score below 6.
| Macro | Method |
|---|---|
| Roll Ability Scores 3d6 | Straight 3d6 per ability. |
| Roll Ability Scores 4d6kh | 4d6, keep the highest 3. |
| Roll Ability Scores 2x3d6kh | Best of two 3d6 rolls per ability. |
Fantastic Depths Compendiums