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v1.4.0.0 — Selectable pay seam · French & Polish

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@jobsingles jobsingles released this 10 Aug 12:40
· 57 commits to main since this release

Mining Layers — selectable pay seam: build your own gravel pit or coal mine

What's new

Added

  • Selectable pay seam — the seam below the overburden is no longer hardwired to PAYDIRT. Pick COAL for a coal mine, LIMESTONE and STONE for a gravel pit, or GRAVEL, SAND, DIRT, SOIL. In the editor the seam is the fixed last row: material selectable, thickness and position fixed, bedrock below stays fixed. Requested by Tazweb on itch.io — thanks!
  • Seam layers are marked seam="true" in miningLayers.xml, so hand-written configs with a non-PAYDIRT seam survive the editor round-trip. Old configs load as before (PAYDIRT above the bedrock counts as the seam).
  • Fallback: if the map does not know the chosen seam material (COAL and LIMESTONE are not base-game fill types), the seam reverts to PAYDIRT with a log line instead of silently producing a pit with nothing in it.

Changed

  • Minimum layer thickness enforced in the editor — 1 m for the top layer, 1.5 m for every layer below; the thickness selector simply starts at the minimum for the selected layer. Thinner layers break spoil pile pickup; with big machines 2 m is the better choice (hint added to editor and manual).
  • Help texts (editor hint, quickstart, manual) now describe the selectable seam.

Fixed

  • Version string in the log said 1.3.7.0.

Translations

  • French and Polish added — full UI and in-game manual (l10n_fr.xml, l10n_pl.xml), machine-translated; native-speaker corrections welcome via PR or the language poll.

Install: put FS25_MiningLayers.zip (below) and TerraFarm unpacked into your mods folder, enable both. Full instructions in the README.