Bump libultraship: HD texture-pack regression fixes (#6837) - #7003
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serprex merged 1 commit intoJul 30, 2026
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Advances the libultraship pin to the port-maintenance tip (c57da1b -> bbb565b), resolving the HD texture-pack regressions tracked in HarbourMasters#6837: - Kenix3/libultraship#1135 - stop clamping HD textures to an undefined tile region (fixes the eye rendering) - Kenix3/libultraship#1172 - reshape RAW block-load texture uploads that arrive as a single line (fixes the C-button icons) The related HarbourMasters#1143 buttons/Metal fix was already in the prior pin. Also in range: HarbourMasters#1139, HarbourMasters#1170, HarbourMasters#1173, HarbourMasters#1175, HarbourMasters#1176. Fixes HarbourMasters#6837. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Advances the libultraship submodule pin to the current
port-maintenancetip (c57da1b->bbb565b). The bumped pin contains upstream libultraship fixes for several open issues, so merging this closes them.HD texture-pack regressions (#6837):
Texture corruption with ASLR off / non-PIE builds (#6702):
Null-audio softlock (#6858):
NullAudioPlayer::Buffered()returned 0, spinning/hanging the audio thread and stalling ocarina songsFor accuracy: #1167 and the buttons/Metal fix #1143 were already in the prior pin; the new fixes this bump adds are the eye-clamp #1135, the block-load reshape #1172, and the SETTIMG guard #1176. Remaining commits in range are routine port-maintenance fixes (#1139, #1170, #1173, #1175).
Possibly also helped but unverified: the Frezzard-with-mods crash #6856 is a fast3d rendering crash (
gfx_tri1_handler_f3dex2) on Windows that may stem from a malformed modded texture; #1135/#1172 could cover it, but that needs a re-test on this pin, so it is not auto-closed here.Fixes #6837.
Fixes #6702.
Fixes #6858.
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