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Releases: HeosPL/prompt-protocol
Release list
1.2.7
Fix: properly apply wound penalties to skill rolls
- Added automatic detection of currentWoundState and applied correct modifier (-2 / -4)
- Injected wound penalty into roll.mods for visibility in roll dialog
- Adjusted totalMods() to avoid double-counting wound penalty
- Renamed modifier label to "Wound State Penalty" for clarity
1.2.6
✨ New Features
- ✅ Global API (PromptProtocol) is now available during init — allowing macros, tiles, or other modules to use it safely.
- ✅ New method: PromptProtocol.sendPromptToChat({...})
- Instantly sends a skill test prompt to chat, without opening the dialog.
📘 How to use
- You can now call the following from macros, Monk's Active Tiles, items, or other modules:
PromptProtocol.sendPromptToChat({
skill: "Athletics", // Name of the skill (must match existing one)
dv: 18, // Difficulty Value
flavor: "Running under fire",// Optional description
hideDv: true // Hide DV from players (default: false)
});
ℹ️ If the user is a player, the test uses their assigned character.
If the user is a GM, it uses the selected token on the scene.
GM Token Rolls
Token Management for GM GM can roll prompted test for selected NPC token.
Modifiers, luck, effects
1.2.4 1.2.4 - moddifiers, luck, bugs
1.2.1
1.1.13
1.1.12
Version 1.1.1 – GM Tools Integration
Version 1.1.1 – GM Tools Integration
This release introduces significant changes that enable centralized management of GM tools and allow other module developers to easily register their own tools within the same category.
GM Tools Integration:
The module now creates a global GMTools object, allowing for the registration of GM tools. This means other developers can add their tools to the same category, enhancing the overall functionality available to GMs.
New Category in Scene Controls:
The sidebar (Scene Controls) has been extended with a new "GM Tools" category. Here, you'll find our "Run Skill Test" tool alongside any additional tools that may be registered by the community in the future.
Improved Integration and Extensibility:
By integrating with the global GMTools API, the Prompt Protocol tool becomes more modular and flexible, making it easier to extend its features and collaborate with other modules.
Bug Fixes and Optimizations:
Minor issues have been resolved and performance improvements made to enhance the stability and efficiency of the module.
Thank you for using Prompt Protocol! We hope this update improves your experience as a GM in Foundry VTT. Please report any issues or suggestions on our GitHub repository.
Full Changelog: 1.1.0...1.1.1
Public Release 1.1.0
Prompt Protocol v1.1.0
We are pleased to announce the release of Prompt Protocol v1.1.0 for Cyberpunk RED in Foundry VTT. This update brings several enhancements and improvements:
Enhanced GM Prompt Functionality:
Easily create clickable skill test prompts directly from the GM interface, complete with configurable DV, situational descriptions, and more.
Detailed Roll Breakdown:
The chat message now includes a collapsible, detailed report showing the raw d10 roll, attribute values, skill levels, applied modifiers (including additional and situational modifiers), and critical roll details (bonus for critical success or penalty for critical failure).
Improved Integration:
The module leverages the existing rolling system of Cyberpunk RED without altering core functionality. Dynamic imports ensure seamless use of built-in roll dialogs and templates.
Bug Fixes and Optimizations:
Various minor issues have been addressed to improve overall stability and performance.
Thank you to everyone who has provided feedback and helped improve Prompt Protocol. We hope this release makes your gameplay experience even smoother and more engaging!