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1.2.7

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@HeosPL HeosPL released this 13 Apr 08:53

Fix: properly apply wound penalties to skill rolls

  • Added automatic detection of currentWoundState and applied correct modifier (-2 / -4)
  • Injected wound penalty into roll.mods for visibility in roll dialog
  • Adjusted totalMods() to avoid double-counting wound penalty
  • Renamed modifier label to "Wound State Penalty" for clarity