Can be applied on static or ModSystem methods to simplify automatically register methods as message handlers.
Properties:
channelName
Note: They are registered when AutoSetup is called.
AutoSetup
public class MessageHandlerExampleSystem : ModSystem { [AutoNetworkMessage] public static void OnServerPacket(IServerPlayer player, Packet packet) { //handle server receiving packet } [AutoNetworkMessage] public void OnClientPacket(Packet packet) { //Handle client receiving packet } }
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