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AetherGrid Modules

LocoShailo edited this page Nov 7, 2026 · 1 revision

Modules

All modules that ship with AetherGrid (default modules.yml). Server owners can change every value or add their own modules, see Custom Modules & Synergies.

Module types

Type What it does Output chest
Producer Rolls its loot table every cycle and puts the items in its chest. Yes
Generator Adds Grid Power to your grid every cycle. No
Converter Turns items into Grid Essence. Eats from its own chest and from nearly-full neighbour chests. Yes (input)
Turret Shoots hostile mobs inside your grid border. No

Overview

Module Type Tags Grid Lv Interval Power Price
Crop Generator Tile Producer CROP 1 20s – $2,500 + 32 Wheat Seeds
Lumber Tile Producer CROP, WOOD 2 25s – $4,000 + 8 Oak Saplings
Hydro Pump Tile Producer FLUID, WATER 2 25s – $5,000 + 4 Buckets + 16 Kelp
Ore Quarry Tile Producer ORE 2 30s – $7,500 + 128 Cobblestone + 8 Iron Ingots
Sand Sifter Tile Producer EARTH 3 20s – $6,000 + 64 Sand
Energy Generator Generator POWER 3 10s +5 $10,000 + 8 Redstone Blocks + 32 Copper Ingots
Sentry Turret Turret DEFENSE 3 2s 1 per shot $12,000 + 1 Dispenser + 64 Arrows
Mob Spawner Tile Producer MOB 4 35s – $15,000 + 64 Rotten Flesh + 32 Bones
Magma Forge Tile Producer THERMAL, LAVA 4 30s 3 $20,000 + 2 Lava Buckets + 16 Magma Blocks
Transmutator Converter ARCANE 5 15s 2 $20,000 + 16 Amethyst Shards + 4 Lapis Blocks
Apiary Tile Producer POLLINATOR 6 45s – $25,000 + 4 Honey Bottles + 4 Flowering Azaleas
Deep Core Drill Producer ORE, HIGH_TIER 10 60s 8 $150,000 + 1,000 Essence + 2 Netherite Scrap + 2 Diamond Blocks

Interval = time between cycles at level 1. Upgrades and synergies make it shorter.

Producers

Module Outputs (chance per cycle) Rare outputs ★
Crop Generator Tile Wheat 2-4 (100%), Carrot 1-3 (60%), Potato 1-3 (60%), Beetroot 1-2 (30%), Pumpkin (10%) Golden Carrot (2%)
Lumber Tile Oak Log 3-6 (100%), Birch Log 1-3 (40%), Oak Sapling (25%), Apple (15%), Stick 1-4 (40%) –
Hydro Pump Tile Kelp 2-5 (100%), Clay Ball 1-3 (50%), Cod (30%), Ink Sac (15%) Prismarine Shard (5%)
Ore Quarry Tile Cobblestone 4-8 (100%), Coal 1-3 (60%), Raw Iron 1-2 (35%), Raw Copper 1-3 (35%), Redstone 1-4 (15%), Lapis 1-3 (12%) Raw Gold (12%), Diamond (2%), Emerald (1%)
Sand Sifter Tile Sand 3-6 (100%), Gravel 2-4 (60%), Clay Ball 2-4 (40%), Flint (25%) –
Mob Spawner Tile Rotten Flesh 1-3 (80%), Bone 1-2 (60%), Arrow 1-3 (40%), String 1-2 (40%), Gunpowder (25%), XP Bottle (20%) Ender Pearl (5%)
Magma Forge Tile Basalt 2-4 (100%), Obsidian (40%), Magma Cream (20%) Blaze Powder (5%)
Apiary Tile Honeycomb 1-3 (100%), Honey Bottle (30%), Poppy 1-2 (30%) –
Deep Core Drill Deepslate 4-8 (100%), Raw Iron 2-4 (60%), Raw Gold 1-3 (40%) Diamond 1-2 (15%), Emerald (8%), Ancient Debris (2%)

The Mob Spawner Tile simulates kills: no mobs are spawned, so it causes no entity lag.

Energy Generator

Generates 5 Grid Power per cycle (x level multiplier x synergy). Each generator also raises your grid's power storage by 150 per level. When storage is full it shows Power storage full.

Transmutator

Converts items into Grid Essence (default rates):

Essence per item Items
1 Cobblestone, Cobbled Deepslate, Deepslate, Basalt, Dirt, Gravel, Sand, Rotten Flesh, Kelp
3 Coal
4 Raw Copper, Redstone
5 Lapis Lazuli
6 Raw Iron
10 Raw Gold
60 Diamond
  • Up to 64 items per cycle (more at higher levels).
  • It eats from its own chest first, then from the chests of neighbouring producers (north/east/south/west) that are at least 75% full. So it only takes the surplus.
  • Costs 2 Grid Power per cycle; power is refunded when there was nothing to convert.

Sentry Turret

  • Fires an arrow every 2 seconds (faster at higher levels) at the nearest hostile mob within 14 blocks.
  • Only targets mobs inside your unlocked grid area.
  • Damage: 5 per arrow (x level multiplier).
  • Arrows never hurt players or passive animals and disappear when they hit a block.
  • Uses 1 Grid Power per shot; no power is used when there is no target.

Module levels

Upgrade a module in its Tile Manager (/grid → Grid Overview → click the module).

Module Max level Level 2 Level 3 Level 4 Level 5
Crop Generator 5 x1.25 speed/amount x1.5 x2.0 speed, x1.75 amount (150 essence) x2.5 / x2.0 (500 essence)
Ore Quarry 5 x1.2 x1.45 / x1.4 x1.75 / x1.6 (200 essence) x2.2 / x1.8 (750 essence)
Energy Generator 4 x1.2 speed, x1.5 power x1.4 / x2.0 (200 essence) x1.6 / x3.0 (800 essence) –
Most others 2–3 ~x1.25–1.3 ~x1.5–1.7 – –

The exact upgrade prices are shown in the game.

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