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AetherGrid Modules
LocoShailo edited this page Nov 7, 2026
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All modules that ship with AetherGrid (default modules.yml). Server owners can change every value or add their own modules, see Custom Modules & Synergies.
| Type | What it does | Output chest |
|---|---|---|
| Producer | Rolls its loot table every cycle and puts the items in its chest. | Yes |
| Generator | Adds Grid Power to your grid every cycle. | No |
| Converter | Turns items into Grid Essence. Eats from its own chest and from nearly-full neighbour chests. | Yes (input) |
| Turret | Shoots hostile mobs inside your grid border. | No |
| Module | Type | Tags | Grid Lv | Interval | Power | Price |
|---|---|---|---|---|---|---|
| Crop Generator Tile | Producer | CROP |
1 | 20s | – | $2,500 + 32 Wheat Seeds |
| Lumber Tile | Producer |
CROP, WOOD
|
2 | 25s | – | $4,000 + 8 Oak Saplings |
| Hydro Pump Tile | Producer |
FLUID, WATER
|
2 | 25s | – | $5,000 + 4 Buckets + 16 Kelp |
| Ore Quarry Tile | Producer | ORE |
2 | 30s | – | $7,500 + 128 Cobblestone + 8 Iron Ingots |
| Sand Sifter Tile | Producer | EARTH |
3 | 20s | – | $6,000 + 64 Sand |
| Energy Generator | Generator | POWER |
3 | 10s | +5 | $10,000 + 8 Redstone Blocks + 32 Copper Ingots |
| Sentry Turret | Turret | DEFENSE |
3 | 2s | 1 per shot | $12,000 + 1 Dispenser + 64 Arrows |
| Mob Spawner Tile | Producer | MOB |
4 | 35s | – | $15,000 + 64 Rotten Flesh + 32 Bones |
| Magma Forge Tile | Producer |
THERMAL, LAVA
|
4 | 30s | 3 | $20,000 + 2 Lava Buckets + 16 Magma Blocks |
| Transmutator | Converter | ARCANE |
5 | 15s | 2 | $20,000 + 16 Amethyst Shards + 4 Lapis Blocks |
| Apiary Tile | Producer | POLLINATOR |
6 | 45s | – | $25,000 + 4 Honey Bottles + 4 Flowering Azaleas |
| Deep Core Drill | Producer |
ORE, HIGH_TIER
|
10 | 60s | 8 | $150,000 + 1,000 Essence + 2 Netherite Scrap + 2 Diamond Blocks |
Interval = time between cycles at level 1. Upgrades and synergies make it shorter.
| Module | Outputs (chance per cycle) | Rare outputs ★ |
|---|---|---|
| Crop Generator Tile | Wheat 2-4 (100%), Carrot 1-3 (60%), Potato 1-3 (60%), Beetroot 1-2 (30%), Pumpkin (10%) | Golden Carrot (2%) |
| Lumber Tile | Oak Log 3-6 (100%), Birch Log 1-3 (40%), Oak Sapling (25%), Apple (15%), Stick 1-4 (40%) | – |
| Hydro Pump Tile | Kelp 2-5 (100%), Clay Ball 1-3 (50%), Cod (30%), Ink Sac (15%) | Prismarine Shard (5%) |
| Ore Quarry Tile | Cobblestone 4-8 (100%), Coal 1-3 (60%), Raw Iron 1-2 (35%), Raw Copper 1-3 (35%), Redstone 1-4 (15%), Lapis 1-3 (12%) | Raw Gold (12%), Diamond (2%), Emerald (1%) |
| Sand Sifter Tile | Sand 3-6 (100%), Gravel 2-4 (60%), Clay Ball 2-4 (40%), Flint (25%) | – |
| Mob Spawner Tile | Rotten Flesh 1-3 (80%), Bone 1-2 (60%), Arrow 1-3 (40%), String 1-2 (40%), Gunpowder (25%), XP Bottle (20%) | Ender Pearl (5%) |
| Magma Forge Tile | Basalt 2-4 (100%), Obsidian (40%), Magma Cream (20%) | Blaze Powder (5%) |
| Apiary Tile | Honeycomb 1-3 (100%), Honey Bottle (30%), Poppy 1-2 (30%) | – |
| Deep Core Drill | Deepslate 4-8 (100%), Raw Iron 2-4 (60%), Raw Gold 1-3 (40%) | Diamond 1-2 (15%), Emerald (8%), Ancient Debris (2%) |
The Mob Spawner Tile simulates kills: no mobs are spawned, so it causes no entity lag.
Generates 5 Grid Power per cycle (x level multiplier x synergy). Each generator also raises your grid's power storage by 150 per level. When storage is full it shows Power storage full.
Converts items into Grid Essence (default rates):
| Essence per item | Items |
|---|---|
| 1 | Cobblestone, Cobbled Deepslate, Deepslate, Basalt, Dirt, Gravel, Sand, Rotten Flesh, Kelp |
| 3 | Coal |
| 4 | Raw Copper, Redstone |
| 5 | Lapis Lazuli |
| 6 | Raw Iron |
| 10 | Raw Gold |
| 60 | Diamond |
- Up to 64 items per cycle (more at higher levels).
- It eats from its own chest first, then from the chests of neighbouring producers (north/east/south/west) that are at least 75% full. So it only takes the surplus.
- Costs 2 Grid Power per cycle; power is refunded when there was nothing to convert.
- Fires an arrow every 2 seconds (faster at higher levels) at the nearest hostile mob within 14 blocks.
- Only targets mobs inside your unlocked grid area.
- Damage: 5 per arrow (x level multiplier).
- Arrows never hurt players or passive animals and disappear when they hit a block.
- Uses 1 Grid Power per shot; no power is used when there is no target.
Upgrade a module in its Tile Manager (/grid → Grid Overview → click the module).
| Module | Max level | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| Crop Generator | 5 | x1.25 speed/amount | x1.5 | x2.0 speed, x1.75 amount (150 essence) | x2.5 / x2.0 (500 essence) |
| Ore Quarry | 5 | x1.2 | x1.45 / x1.4 | x1.75 / x1.6 (200 essence) | x2.2 / x1.8 (750 essence) |
| Energy Generator | 4 | x1.2 speed, x1.5 power | x1.4 / x2.0 (200 essence) | x1.6 / x3.0 (800 essence) | – |
| Most others | 2–3 | ~x1.25–1.3 | ~x1.5–1.7 | – | – |
The exact upgrade prices are shown in the game.
AetherGrid
- Overview
- Player Guide
- Modules
- Synergies, Power & Essence
- Installation & Updating
- Commands & Permissions
- Configuration
- Custom Modules & Synergies
- Storage & Performance
- Developer Guide
- Troubleshooting & FAQ
AetherPermissions
- Overview
- Installation
- Commands & Permissions
- Groups & Permissions
- Web Editor
- In-Game GUI
- Configuration
- Network Setup
- Integrations
- Troubleshooting & FAQ
AetherSky