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AetherSky Upgrades
LocoShailo edited this page Nov 7, 2026
·
1 revision
Players buy upgrades in /is upgrades (or Upgrades in the dashboard). The leader can always buy them; members can too when island.members-can-buy-upgrades: true (default). Every online team member gets an Upgrade Purchased! message.
| Upgrade | Effect of the tier value
|
Default tiers |
|---|---|---|
BORDER_SIZE |
Extra border diameter in blocks, added to the level-based border. | +0, +25, +50, +100, +150 |
CROP_GROWTH |
Chance in % that a growing crop gains one extra growth stage. | 0%, 15%, 30%, 50% |
MOB_SPAWNS |
Chance in % that a natural or spawner mob spawns twice. | 0%, 10%, 25%, 40% |
TEAM_SIZE |
Maximum number of players in the team (Leader + Members). | 4, 6, 8, 12 |
upgrades:
currency: XP_LEVELS # or VAULT
currency-name-xp: 'XP Levels'
currency-name-vault: '$'-
XP_LEVELS: the cost is taken from the buyer's XP levels. -
VAULT: the cost is withdrawn through Vault. Needs Vault and an economy plugin. If either is missing, AetherSky logs a warning and falls back to XP levels.
With separate inventories (default), XP levels are also separate: on the island, players pay with their island XP. See Separate Inventories.
Each upgrade has a list of tiers. Tier 0 is the free starting value; every next entry is one purchasable level with its value and cost.
upgrades:
types:
TEAM_SIZE:
name: '<gradient:#F7971E:#FFD200>Team Size</gradient>'
icon: PLAYER_HEAD
description:
- '<gray>Maximum players on your island team.'
- '<gray>Team limit: <white><value>'
tiers:
- { value: 4, cost: 0 } # level 0 (start)
- { value: 6, cost: 20 } # level 1
- { value: 8, cost: 40 } # level 2
- { value: 12, cost: 80 } # level 3 (max)- Add or remove tiers to change the maximum level.
-
<value>in the description is replaced by the current value. - Run
/aethersky reloadafter editing. Islands keep their purchased level; if you remove tiers, a higher level is capped at the new maximum.
-
BORDER_SIZEcan never push the border pastborder.max-size(and never past the grid spacing). -
CROP_GROWTHworks for every crop with growth stages (wheat, carrots, potatoes, beetroots, nether wart, ...). -
MOB_SPAWNSonly affects natural and spawner spawns, never spawn eggs, commands or OneBlock mobs.
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