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Research Brief Loose Assets

LopeKinz edited this page Oct 1, 2026 · 2 revisions

Search Task: Loose Assets and External Load Paths

Goal: Find exclusively read-accessible modding paths for Wolfenstein II: The New Colossus where modified files can be loaded outside the original base containers.

Context:

  • The retail installation is located under <Steam library>\steamapps\common\Wolfenstein.II.The.New.Colossus.
  • A dedicated DLC folder is recognized, but resource_dlcDbgSearchPath is an unknown command in this retail version.
  • The engine/game process must not be started. Do not modify any file within the Steam installation.

Investigate: EXE strings, existing configurations, logs, and local tools/documentation for specific Cvars, command-line parameters, or file paths related to Loose Assets, Dev-Mode, Decl-Reload, Workshop, or mod directories.

Acceptance Criteria:

  • Only verifiable candidates with exact string/path and source location.
  • Clearly distinguish between confirmed, plausible, and refuted items.
  • No modifications except optionally a single exclusive report at re_probes/agent_reports/loose_assets.md.

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