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Commands and Config
MaikyDevs edited this page Nov 1, 2026
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All commands need operator permission (level 2).
| Command | What it does |
|---|---|
/atomcraft build reactor |
Builds a working reactor in front of you, with fuel rods in the hatch and a pump for water. Press START on the control panel. |
/atomcraft build turbine |
Builds a turbine in front of you. Steam goes in on the left, power goes into the energy storage in front. |
/atomcraft build kraftwerk |
Builds a complete power plant: reactor, turbine and cooling tower, all connected. Press START on the control panel. |
/atomcraft attack <type> |
Sends a missile at your position. It comes from the direction you're looking, 140 blocks away and 90 blocks up. Good for testing air defense. |
Types for attack: tactical, incendiary, cluster, bunker_buster, thermobaric, nuclear, mirv, mark_6, icbm.
Careful with the nuclear ones. They really explode.
The config file is config/atomcraft-common.toml. The comments in the file are in German, here's what each option does.
| Option | Default | Range | What it does |
|---|---|---|---|
craterRadius |
72 | 16 to 300 | Crater radius in blocks. Blast zone is 2×, fallout zone is 4× this. |
craterDepth |
0.42 | 0.1 to 1.0 | Crater depth relative to the radius |
| Option | Default | Range | What it does |
|---|---|---|---|
craterRadius |
160 | 16 to 400 | Crater radius in blocks. Mark 6 is always 1.4× this. |
craterToBedrock |
true | If true, the crater goes down to bedrock in the middle (Fat Man and Mark 6) |
| Option | Default | Range | What it does |
|---|---|---|---|
tickBudgetMs |
12 | 1 to 40 | Max time per server tick (ms) all running explosions may use together. Lower means less lag but slower craters. |
shockwaveSpeed |
3.5 | 0.5 to 20 | Shockwave speed in blocks per tick |
vaporizeResistantBlocks |
true | If true, even very blast resistant blocks like obsidian get destroyed near the center |
| Option | Default | Range | What it does |
|---|---|---|---|
enabled |
true | Turns radiation, radiation sickness and Geiger counter readings on or off | |
peak |
40 | 0 to 1000 | Radiation at ground zero of a Little Man right after the blast (RAD/s). Fat Man ×2, Mark 6 ×3, meltdown ×3.5. |
halfLifeMinutes |
30 | 0.5 to 100000 | Half-life of area radiation in real-time minutes |
Nuclear explosions are spread over many ticks so the server doesn't freeze. If your server is weak, lower tickBudgetMs. The crater will take longer to form but the game stays smooth.
Missiles keep the chunks around them loaded while they fly. A lot of missiles in the air at once means a lot of loaded chunks.
Basics
Weapons
Command and Control
Aftermath
Nuclear Power
Other