Repository navigation
FAQ
My bomb doesn't go off. It has to be armed. Open it, check that 4 graphite plates, the plutonium core and the battery are in, and scan your fingerprint. Then use the detonator or redstone. If the detonator says "No signal", the bomb's chunk isn't loaded or it's in another dimension.
My launch pad won't fire. The pad tells you why. The usual reasons: no target set, target closer than 48 blocks, target out of range, or the missile is on the wrong pad. Nuclear missiles only launch from a Nuclear Launch Pad or a Missile Silo, conventional ones not from the Nuclear Launch Pad.
The command center won't fire my nuclear missile. You need nuclear release. Raise DEFCON to 2 (or 1). With the Equal response doctrine on, DEFCON 2 only works after someone hit you with nuclear weapons first. See Command Center.
My air defense battery says NO CONSOLE. Batteries need an Air Defense Console or a Command Center connected with Power Cables.
My air defense ignores missiles. Batteries only fire at missiles aimed at something within 160 blocks of them, and only once the missile is within 400 blocks. Stealth missiles only show up on radar much later.
The map in the launch pad is empty. You need a Target Finder in the pad, and the map only shows places you've been. Go explore.
My reactor says the structure is invalid. Open the controller, it tells you exactly what's wrong and where. Common mistakes: something other than casing or reflector on an edge, a fuel column that doesn't go from floor to roof, or a fuel column without a control rod drive above it. The Blueprint Projector helps.
My reactor keeps overheating. Pull the control rods in, make sure the steam can go somewhere (turbine connected, coolant port set to steam output) and that enough water comes in. Add an Emergency Coolant System as backup.
My turbine makes almost no power. Check the RPM. It works best at 1800 RPM. Too many blades for the steam you have, or coils switched off, and it won't get there. One blade handles 25 mB of steam per tick.
How do I get rid of radiation? RadAway removes 400 RAD of dose. Your body also recovers 0.1 RAD per second on its own. Area radiation goes away over time (half-life 30 minutes by default).
Is it safe to go back to ground zero? Not for a few hours. Check with a Geiger counter and wear a hazmat suit.
Does it lag? The explosions are built to not lag the server. They spread the work over many ticks. See Commands and Config.
Does it work with shader packs? Iris and Oculus are detected and the mod switches to fallback rendering for its effects. Not every shader pack has been tested.
Can I use power from other mods? Yes, everything uses Forge Energy (FE).
Basics
Weapons
Command and Control
Aftermath
Nuclear Power
Other