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Minions

Pavel Erokhin edited this page Oct 19, 2026 · 1 revision

A boss with the Summoning ability calls minions to its side. This page lists what each boss summons and how many.

What each boss summons

minions.yml pairs each boss type with its minion:

Boss Minions
Zombie, witch zombies
Spider, cave spider cave spiders
Skeleton skeletons
Enderman endermites
Wither skeleton wither skeletons
Pillager, ravager pillagers
Evoker vindicators
Vindicator, vex vexes
Stray, husk, drowned, phantom, zombie villager, bogged, blaze, breeze, hoglin, guardian their own kind
Piglin brute piglins

Zombies, husks, drowned, piglins, zombie villagers, and hoglins come as babies.

How many

  1. A summon brings 2 minions at low levels and up to 12 at the top, give or take 15% (formula.minions in config.yml).
  2. A boss keeps no more than 12 minions alive (summoning_max_alive in abilities.yml). A new summon only tops them up.
  3. Minions despawn as vanilla mobs do.

Minions that turn into bosses

A minion rolls as it spawns, like a natural mob, and may come out as a weaker boss. It is a few levels below its summoner, never more than 28% below (progression.mini_bosses_level_curve). Such a mini boss doesn’t summon its own minions, unless summoning_by_mini_bosses in abilities.yml is on.

Names

Each player reads a minion’s name in their own language, from minions.<summoner> in lang/. A name: key in minions.yml shows that name to everyone instead, as 1.x did.

Next: Loot and rewards

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