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Minions
Pavel Erokhin edited this page Oct 19, 2026
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A boss with the Summoning ability calls minions to its side. This page lists what each boss summons and how many.
minions.yml pairs each boss type with its minion:
| Boss | Minions |
|---|---|
| Zombie, witch | zombies |
| Spider, cave spider | cave spiders |
| Skeleton | skeletons |
| Enderman | endermites |
| Wither skeleton | wither skeletons |
| Pillager, ravager | pillagers |
| Evoker | vindicators |
| Vindicator, vex | vexes |
| Stray, husk, drowned, phantom, zombie villager, bogged, blaze, breeze, hoglin, guardian | their own kind |
| Piglin brute | piglins |
Zombies, husks, drowned, piglins, zombie villagers, and hoglins come as babies.
- A summon brings 2 minions at low levels and up to 12 at the top, give or take 15% (
formula.minionsinconfig.yml). - A boss keeps no more than 12 minions alive (
summoning_max_aliveinabilities.yml). A new summon only tops them up. - Minions despawn as vanilla mobs do.
A minion rolls as it spawns, like a natural mob, and may come out as a weaker boss. It is a few levels below its summoner, never more than 28% below (progression.mini_bosses_level_curve). Such a mini boss doesn’t summon its own minions, unless summoning_by_mini_bosses in abilities.yml is on.
Each player reads a minion’s name in their own language, from minions.<summoner> in lang/. A name: key in minions.yml shows that name to everyone instead, as 1.x did.
Next: Loot and rewards