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Messages
Pavel Erokhin edited this page Nov 9, 2026
·
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Each file in plugins/MoJoins/lang/ holds every message in one language. Messages use MiniMessage. Run /mojoins reload after a change.
| Key | Who reads it | When |
|---|---|---|
join |
Everyone online | A player comes back |
first_join |
The newcomer only | Their first join |
first_join_broadcast |
Everyone else | Someone’s first join |
quit |
Everyone else | A player leaves |
silent_join |
The player only | They join in silent mode |
These lines take these placeholders, all about the player who joined or left:
| Placeholder | Shows |
|---|---|
<player> |
Their name |
<display_name> |
Their display name, with the colors other plugins give it |
<online> |
Players online, without vanished ones |
<papi:name> |
PlaceholderAPI’s %name%, see PlaceholderAPI
|
| MiniPlaceholders tags | Like <luckperms_prefix>, see MiniPlaceholders
|
A multi-line message uses YAML’s |-, as first_join does in the bundled files.
| Key | Placeholders |
|---|---|
reloaded, reload_failed
|
none |
usage |
none |
locale_info |
<player>, <language>, <country>, <client>
|
player_not_found |
<player> |
no_permission, players_only
|
none |
silent_on, silent_off
|
none |
language_list |
<language> (the current one), <languages> (the clickable list) |
language_auto_name |
none: the word for “automatic” in the list |
language_set, language_auto
|
<language> |
language_unknown |
<code> (what the player typed), <languages>
|
- A key missing from a file comes from the bundled text of that language, then from
locales.default, then from English. - An empty string turns a message off for that language.
- A player’s name goes in as plain text, so a name can’t inject tags.
- The console gets join and quit lines in
locales.defaultonly whenbroadcast.vanilla_logis off. Otherwise it gets the vanilla “joined the game” line.
Next: Configuration
Mo’Joins on GitHub · Related projects · IP Geolocation by DB-IP, CC BY 4.0